Enderal
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JChinn94

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JChinn94

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About this mod

Adjusts the rather lackluster stats of Nehrimese soldiers and makes them more of a credible threat to the player and other NPCs. Also makes a few smaller adjustments.

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Enderal - Nehrimese Soldier Tweaks 


For an army that's been described as being superior to Enderal's in almost every way in dialogue and in universe, I found that hard to believe when I see them get wiped out by effectively anybody. What this mod does is improve upon the rather lackluster stats the Nehrimese have (in general) as well as make a few minor changes to make them more of a credible threat.

It's highly recommended to activate this BEFORE the end of MQ09 (The Lion's Den) so the additional soldiers are enabled at the quest's conclusion.


MAIN CHANGES
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- Sets the level for most soldiers from 25-30. A handful are now between levels 30-40. This makes it harder for certain talents and spells being used against them (especially for lower level players), as previously many of their levels were set in the single digits.
- Increases their combat related stats so they're more proficient in that area. 
- Health has been increased, so on average they range from 250-300 HP, up from ~150 HP. Reduced slightly for troops at level 40 and ones encountered at the endgame to reduce damage sponginess.
- Adds the heavy armor variant, so officers and select soldiers now wear heavy armor. Stats are in between Fine Steel and Rune armor.
- Troops at outposts now respawn to give the impression that more are landing. Slightly increased the number stationed at these outposts.
- Reenables another group that was supposed to appear in Goldenforst, and adds more soldiers to this group.


MISC. CHANGES
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- Alma now uses a sword instead of an axe to better fit dialogue about her.
- Used other assets in the game files to replace the models for the regular boots and gloves, since the originals were bugged and to differentiate between city guard gear.
- Made some adjustments to outfits.
- Level 40 Nehrimese are named as "Elite Nehrimese Soldiers." Even in vanilla Enderal they already had better stats and equipment compared to their weaker counterparts.
- Changes the appearance of a few soldiers to prevent them from looking too identical from each other.
- Added in Nehrimese Battlemages/Spellswords to supplement the standard Nehrimese soldiers.
- Increased experience gained from certain Nehrimese soldiers.


REQUIRES:
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Skyrim
Enderal
Enderal Launcher


INSTALLATION:
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Simply place the esp file in the Enderal data folder and enable it in the Enderal launcher.


UNINSTALL:
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Check it off in the Enderal launcher and delete it from the Enderal Data folder.


INCOMPATIBILITY/ISSUES:
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Only thing I've found so far is that in 1st person, the Nehrimese Heavy Gauntlets are kinda odd looking. Unfortunately I couldn't find a 1st person mesh for it. Also anything that edits Nehrimese soldiers.

Feedback is much appreciated!

CREDITS:
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Thanks to SureAI for this wonderful TC and for letting me reuse the assets in the game files.


CHANGELOG:
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1.0 - Initial release
1.1 - Reenables another group, readjusts some stats, and changes the appearance of a few soldiers
2.0 - Updated for compatibility with the latest 1.2.4.0 patch. Replaces certain Wild Mages that were with some soldiers with Nehrimese Battlemages/Spellswords. Also adjusted experience gained, combat AI, stats, and appearances. 
2.0.1 - Updated for Forgotten Stories release
2.0.1.1 - Improved armor value for Nehimese Heavy Armor to reflect improved stats for Fine Steel & Rune armor.
2.0.1.2 - Adjusted some AI data so they'll only assist members of their own faction and to match the current version of FS, minor adjustment to stats for some NPCs
2.0.1.3 - Updated for version 1.5.7.0 of Enderal 
2.0.1.4 - Updated for version 1.5.8.0 of Enderal
2.0.1.5 - Updated for version 1.5.9.0 of Enderal