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rataj

Uploaded by

rataje

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About this mod

This Mod enhanced the game with new characters, weapons, items, Enables Cheatmenu for Pause Menu and more...

Permissions and credits
Changelogs
First of all, the standard version will be uploaded later, because assigning the characters to all missions as rewards is a lot of work,
and you can quickly lose track or get something mixed up due to the number of characters.
Furthermore, the original idea was only that of an Unlocker and not a version that is integrated into the original mission concept.

FEATURES
-28 Playable Characters, all available for his own or respective counterparts Campaign
-Play the first Light Side Campaign mission, the Introduction map with any Character you want
-Play the Dark Side campaign right from the start without having to complete the Light Campaign first
-An enhanced cheatmenu which was previously only accessible via console integrated for pause menu/mode
-A few new hidden weapons like swords, daggers or staffs from unlocked characters
-A "No Shield Slot" option that represents an invisible shield to ensure 100% playability without
+includes the "wizard bugfix" which prevents Wizard class from obtaining a damage bonus, like Sorceress
+includes a complete new challenge map for Light Side, "Northern Watch" (Unlocked from start)
OPTIONAL
-Everything is free! Weapons, Armors, Shields, Staffs, Bows, Crossbows, Ammo and Potions.
-Play each level from the beginning, all levels unlocked

ABOUT
The Mod activates many Story and Side Characters as Playable. No Model swapping. Only registry XRG editing. In addition, I made all standard characters of the light and dark sides playable for their respective counterparts. To expand all this work for them, I've created a new mission entry for the Light Side (l_m0) to give the player access to the map/level screen and allow playing the Introduction level with any character after the Intro. To enhance also the playability with weapons etc. I also created a "No Armor" slot to ensure 100% shield-free play. Since you can pick up a shield in some levels, you can now also drop it back at the same location. This wasn't possible without a direct imaginary weapon slot. The Mod has full localization support for all five StringTables: English (Default), German, Spanish, France and Italian. Optionally I created an Unlocker version of it, which removes all prices from weapons, shields, staffs, bows, crossbows, ammo and potions

NEW CHARACTERS

Marcus, Captain Lorus, Senator Alecto, Princess Jasindra, Queen Ayrindel, Assembly Guard, Ancestor Warrior, Zale, Mordessa, Scaara, Skeleton, Paladin

NEW EQUIPMENT

Special Crossbow, Ancient Dagger, Ancient Sword, Ancient Hammer, Assembly Sword, Assembly Staff, Queen Staff, Wine (Shield), Zales Staff

INSTALLATION
01. Download EnclaveUnlocker.rar
02. Extract it to your game directory and overwrite all files
Retail Default Patch - C:\Program Files (x86)\Starbreeze Studios\Enclave
Steam Default Patch - C:\Program Files (x86)\Valve\Steam\Steamapps\Common\Enclave
03. Start the game and have fun

For security reasons, I have added the originals of all modified files,
which are located in the Sbz1/registry folder (named with the extension *.original
)


FUTURE PLANS
-A few things like armor selction for certain characters that didn't make it into the first release
-Localization support for StringTables: Spanish, France and Italian.

-Standard Concept Version, unlock evertyhing as in vanilla game
-All weapon classes for all characters
-Some improvements and fixes


Copyright (c) 2002 Swing! Entertainment Media AG. All rights reserved. Developed
by Starbreeze Studios AB. "Enclave" is a protected trademark of Swing!
Entertainment Media AG.

A big thank you to Landon Rivers, who inspired me with his "Modding Enclave - Play as Zale and Mordessa!" video on
YouTube to create this mod idea, which also fits perfect into my INFINITY mod series.

regards,
rataje