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Overpowered Star Destroyer - Zakkarovsky edition
Concept: Overpowered Star DestroyerOverpowered. After looting, fighting capital ships, attacking bases and researching upgrades, new technologies have been assimilated and added to the Star destroyer.
- 734KB
- 1
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Overpowered Star Destroyer - Zakkarovsky edition
Concept: Overpowered Star DestroyerOverpowered. After looting, fighting capital ships, attacking bases and researching upgrades, new technologies have been assimilated and added to the Star destroyer.
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Zakkarosvky's Color for Empyrion
Hi! this is a visual profile for Reshade, for a colorful & vivid world + contrast + clarity preset.
- 2KB
- 0
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Zakkarosvky's Color for Empyrion
Hi! this is a visual profile for Reshade, for a colorful & vivid world + contrast + clarity preset.
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!! ATTENTION !! This is Not a Scenarios!! I Add a the Detector to the Survival Tool in Vanilla Gameplay
- 53KB
- 1
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!! ATTENTION !! This is Not a Scenarios!! I Add a the Detector to the Survival Tool in Vanilla Gameplay
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ARCHANGEL and HELIOS.BC - 340 series.
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This is a documented list of just some of the current monster bugs that plague Empyrion.
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Dr Eggman's personal mining vessel for harvesting the materials needed to build his machines. A good compliment to his Egg Mobile!
- 1.5MB
- 0
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Dr Eggman's personal mining vessel for harvesting the materials needed to build his machines. A good compliment to his Egg Mobile!
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Dr Eggman's personal small vessel!
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This is an updated version of Empyrion Reborn Wolves mod. It increases stack sizes for Ammo, Components, Medicine, and Food to 999,999.It also adds 4 new shields that are drastically Over Powered and increases the range of teleporters to 1,000,000 Light Years.
- 185KB
- 16
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This is an updated version of Empyrion Reborn Wolves mod. It increases stack sizes for Ammo, Components, Medicine, and Food to 999,999.It also adds 4 new shields that are drastically Over Powered and increases the range of teleporters to 1,000,000 Light Years.
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Two Falcons and Two Warthogs from Halo
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Cinematic Reshade for Empyrion
My personal upload of a Reshade profile that I use for beautifying Empyrion. This is my first reshade profile I've made, so be gentle please LOL.
- 1KB
- 4
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Cinematic Reshade for Empyrion
My personal upload of a Reshade profile that I use for beautifying Empyrion. This is my first reshade profile I've made, so be gentle please LOL.
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Destroyer - Class ORION.Standard and UCH marking available.
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Rebel Alliance Blockade Runner, otherwise known as a CR90 Corvette, first seen at the beginning of A New Hope
- 151KB
- 4
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Rebel Alliance Blockade Runner, otherwise known as a CR90 Corvette, first seen at the beginning of A New Hope
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Empyrion confines the cursor to the window even when the cursor is visible (not being used for mouselook/steering). Unless the game had edge panning, which it does not seem to that I can tell, confining the mouse cursor is more an annoyance than useful. This frees the cursor from this evil tyranny.
- 2KB
- 3
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Empyrion confines the cursor to the window even when the cursor is visible (not being used for mouselook/steering). Unless the game had edge panning, which it does not seem to that I can tell, confining the mouse cursor is more an annoyance than useful. This frees the cursor from this evil tyranny.
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Venator-class Star Destroyer
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Cheap bas plenty of room to land on roof and a lift from under base to roof. Enjoy
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DROP BASE FOR VANILLA-PROJECT EDEN 1.7 WITH ADVANCED CORE
This is a Drop Base that is designed to be very practical in terms of the Grind as well as having great immersive visuals and value. Grow Plots, Solar Panels, and a Large Landing Pad Repair Bay are not included. Those are best placed manually according to the terrain.
- 182KB
- 3
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DROP BASE FOR VANILLA-PROJECT EDEN 1.7 WITH ADVANCED CORE
This is a Drop Base that is designed to be very practical in terms of the Grind as well as having great immersive visuals and value. Grow Plots, Solar Panels, and a Large Landing Pad Repair Bay are not included. Those are best placed manually according to the terrain.
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UCH StarCruiser - Class PHOENIX
PEGASUS dedicated for long expeditions,galaxy exploration,homeplanet defence.
- 678KB
- 11
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UCH StarCruiser - Class PHOENIX
PEGASUS dedicated for long expeditions,galaxy exploration,homeplanet defence.
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UCH Military Cruiser-Class ARROWHEAD
ADMIRAL - UCH military Cruiser.Can be used in battle or diplomatic resolution of conflict.
- 441KB
- 16
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UCH Military Cruiser-Class ARROWHEAD
ADMIRAL - UCH military Cruiser.Can be used in battle or diplomatic resolution of conflict.
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REAPER DESTROYER SV FOR VANILLA-PROJECT EDEN 1.7 WITH ADVANCED CORE
This is the Reaper Destroyer SV, POI destroyer and companion to the Sovereign-Class Reaper CV. Three Reaper Destroyer SVs can easily dock inside the Sovereign"s Hangar Bay.
- 169KB
- 8
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REAPER DESTROYER SV FOR VANILLA-PROJECT EDEN 1.7 WITH ADVANCED CORE
This is the Reaper Destroyer SV, POI destroyer and companion to the Sovereign-Class Reaper CV. Three Reaper Destroyer SVs can easily dock inside the Sovereign"s Hangar Bay.
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REAPER EXPLORER CV FOR VANILLA-PROJECT EDEN 1.7 WITH ADVANCED CORE
This is the Reaper Explorer with lots of storage in a small armed fast package.
- 126KB
- 5
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REAPER EXPLORER CV FOR VANILLA-PROJECT EDEN 1.7 WITH ADVANCED CORE
This is the Reaper Explorer with lots of storage in a small armed fast package.
Media
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Dr Eggman's personal small vessel. The famous Egg Mobile!
Pitch, Yaw and Roll are rather powerful. You may need to adjust the sliders to your liking.
Vanilla Ship. No mods needed.
Airtight: No
Warp: No
Shields: No
Maneuverable: %!#@ Yes!
Instructions:
Download and extract into your blueprints folder. By default, this is in your Steam install folder, then: steamapps\common\Empyrion - Galactic Survival\Saves\Blueprints\##########
########## being whatever number you have in your folder.
Example:
If your Steam is installed to your C: Drive, and your number is 12345678, then you would extract the Egg Mobile folder into:
C:\Steam\steamapps\common\Empyri... -
1/16/23: Mod updated for Empyrion update 1.9 and Reshade version 5.5.2....
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This is just a Scenario...
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Empyrion Stats REBORN 1.3 Updates
VERSION 1.3 UPDATES
ARTILLERY TURRETS HAVE 5 TIMES THE RANGE
All vessel turret damage outputs changed
All vessel drill damages increased by 80%
Capital vessel drill radius increased by 50%/Range increased by 150%
Capital Vessel artillery is more realistic. Damage Radius increased by 150%
Repair tool works in space, water, and on planet now
Detector Range increased by 75% Which means Capital vessel in planet can now detect any signals on an entire planet like the Prometheus from Stargate!
Survival tool damage increased
All plant harvests increased by 25%... -
Update includes CV weapons enabled IN ATMOSPHERE
Medic Stations from HV's are now enabled for CV, HV, SV, Base's
ATM's are now enabled for Base's, CV's
DECONSTRUCTORS ARE NOW ENABLED FOR BASE'S AND CV'S ;D... -
I edited all crafting outputs some T2 weapon damages along with clip sizes i will work on editing the rest of the weapons if this mod takes off.
Shields have been increased for HV, SV, CV, and Base Shield Hull Generators by about 150%-250%.
All crafting componets required have changed along with how many items you receive on output, some objects take longer to make however while others take a shorter amount of time.
Basically this mod takes away about 30% of the grind required when you get near end-game to help assist raids, along with creating more CV's and Bases.
Armor has been rebalanced all armors have 4 modifier slots now like the good old days, and all armor has been increased, EVA resistance is increased as well. Heavy armor is still b... -
Have you ever placed a shiny new furnace in your base, left for a jaunt through the woods only to come back to a base drained of energy and all of your plants dead? If yes (or if you just want to avoid this unpleasant experience) then the Solar Furnace is for you! This building lets you smelt to your hearts content without ever worrying about losing power in your main base.
I made a Solar Cement Plant (basically 3 advanced constructors) that goes great with the furnace:
https://steamcommunity.com/sharedfiles/filedetails/?id=1382989571
Features:
• A furnace of course!
• A single cannon turret to ward of drones
• An extensive solar array in an eye-pleasing cross pattern (Now with one side missing to fit in the new 15 panel limit) -
This is a little starter base that can also serve as an auxiliary food production structure for a main base. I originally made it for starting on Masperon where I would dig out a hole (it didn't have solar panels at the time) and place it in a cave to hide from the patrol vessel so the relatively high stone requirements weren't an issue. It still makes a nice first base above ground and can easily take out drone attacks because all it takes is a single cannon turret : S. If you place it on a planet with a patrol vessel, just throw a few more cannon turrets around it which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1383001215
Features:
• Room for 18 growing plots (split into two separate rooms just incase) so you don't need to make th... -
allow Capital weapons in planets
this probably only works on single player...