UCH Flagman INFINITY - class PYTHON is universal,HEAVY,300 size class,long range cruiser with heavy weapons,powerfull shield,500 LY warp drive,creo cams,escape pods and more to explore the galaxy or even make "small" war.
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Changelogs
Version 0.9.2
Corrected main hull.Added some indicator screens in main docking site flight control center in each wing.
Finished main core bay and secondary main core bay.Added hangar doors in diplomatic docking site,controlled by 2 levers.
Added hangar doors in main docking site,controlled by levers in main docking site flight control center.
Fixed general docking site.Texture,paint jobs.
Version 0.9.1
Fixed some indicators in bridge front(devices on/off),added control center to lock/unlock doors in seperate sectors(in bridge,east side down stairs)
Added switchers with on/off indicators in bridge(center) and in minning tools bay(diagnostic center) to open/close bay ramps.
Added RCS bay,increased torque(experimental).Fixed some not important places.
Version 0.9
Removed defence tower bay and defence towers.
Added about 200 turrets and about 50 main weapons.
Added powerfull hull shield,warp drive range,cruise thrusters.Seperated thrusters in to groups.
Added another pentaxid tank.Seperated spotlights control.
Version 0.8
Added minning tools/drill modules bay(PELICAN docking site),more ways for inside transporters.Many Interior,exterior, texture,paint jobs. Added front window and bridge shields controlled by "ads" button in control panel. Added front defense tower bay,tower 1 and 2 (EXPERIMENTAL.Possibly will be removed in final version(1.0)). Added UCH DART (rescue) B2 (maded from damaged dart in spawn list). Added "buu" button.it controls all fighters and defence towers hangar doors.(all operating in same time). Added some swichers,landing gears,exit ramps,sircuits,textures,paintjobs.
added swichers to open esc. pod shutter doors(escape pod control center,above escape pod),added hvs parking site(titan docking site).
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INFINITY has long range,one jump 500 LY warp drive,powerfull shield (3600000), 20 main rocket launchers,30 main pulse laser cannons,about 80 various turrets + 6 heavy artilery turrets on main hull,about 50 various turrets + 10 heavy artilery turrets on each wing,various thrusters (each group can be controled seperately,exept cruise thrusters),there is possiblity to add spare warp drive(mabe will be added later).Additional shields in front and on bridge,controlled by "ads" button in control panel.In full set can carry about 100 fighters like GLADIUS and RAPIER,5 heavy transporters PELICAN (shielded),about 6 drill modules or some heavy tanks (pelican docking site,main hull),about 10 small hover vessels in each wing (titan docking site).All hangar doors,exept rescue center,can be controlled by "buu" button in control panel.Has rescue operations center with 20 of light transporters DART (Rescue) B2.Has teleporter like all PYTHON class ships,to fast travel betwen all capital vessels or bases of faction.Has special LZs for UCH TITAN 004 PY,UCH PELICAN PC5 SF(compatible with PYTHON class CVs and BS OLYMPUS).included in to mod.Also has LZs for RAPIER,GLADIUS,DIPLOMAT or other any ships(according to size).Has local inside transporters to fast reach point over long corridors.Flagman suitable as military unit,also as friendly explorer.Can be used as miner,carrier,support ship,mobile base in planet,orbit or even in deep space.All in one. And yes,it is laggy...Seems game is not optimised for so heavy capital vessels...but who has a amasing pc should be nice. It is v 0,9 so many things r not done,but work is in progress. v1.4.5 3279 instalation:first extract config.ecf in to main game folder/Content/Configuration(as i understand only v 1.4 3259 - v 1.4.5 3279).next extract all vessels from folder to main folder of the game/saves/blueprints/7656...launch the game,spawn.