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ArmadilloMan

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ArmadilloMan

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About this mod

Fixes overly bright nights in DX12 by disabling auto exposure.

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This mod removes autoexposure, which exacerbates the issue of bright nights.

NOTE:
If you load a save during a bright night you will need to rest until the following night to see a difference. This mod is still considered in testing. I have been unable to find a common cause for the night suddenly brightening, but multiple testers would speed up the process of determining what it is significantly. Please report with where you were, the approximate time, and anything you were doing at the time to narrow down the cause.

Note 2:
Removing eye adaptation makes interiors significantly darker. Turn on your flashlight!

Note 3:
Nights will still randomly get bright. I don't believe this is fixable without the source code. However, they aren't blinding with this fix.

Installation:
put the mod in the ELEX2\data\packed directory