ELEX

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ChaosT

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ChaosT

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About this mod

This is a savegame for all you guys, who like to play the game, without heavily collecting stuff again.. because its already been done.
Jax is on level 1!
Plenty of stuff! (See description)
No quest started!
No events triggered!
No conversations done!
No cheats were used!

Permissions and credits
Do you know this feeling? You finished the game and you still wander around and ask yourself:
"These collectables are fine. But .. for what exactly? I already finished my playthrough. I don't need this stuff..  I would have needed it, at the beginning of the game! Large Red Gemstone gives +10 to attack, the green one gives you 10% more exp .. great yeah.. but not at Level 40.."

So you want to start a new character.. and your plan is to collect this stuff all over again?
"Oh boy.. this propbaly takes forever! Collecting all gemstones all over again, all plants, all recepies .. Well I could use cheat engine.. but that fells so wrong.."

Chill, you don't have to! This Savegame picks you up: I spend nearly 25h collecting everything "important". But I paid attention, that I:

- didn't start or got any quests and didn't activate any events
- never talked to a person
- activate most teleporters except, which are e.g. in faction areas or near quest scenarios

You will start near Duras as if nothing happend.. well.. except 25h and 30min gameplay and 15 ingame days, buuut nobody on Magalan cares for that anyway.

Attributes / Level / LP
You are still at level 1, all attributes and LP's are untouched and your Cold is at 50 (neutral)

Quests
No quest was started, accepted or ended. Only the collectable items from three quests were collected, except for the last one.
These were:
1. 2/3 Missing Goods for the Quest: Hunters and Collectors (Ignadon)
2. 7/8 Mature Healing Roots for the Quest: Harvest Time (Edan)
3. 9/10 Strong Liquor for the Quest: Crazy Idea (Tavar)

Just collect the last one and finish the Quest!

Weapons / Armors / Rings / Amuletts
I found nearly all legendary weapons, normal weapons and armor pieces, which are collectable in the wild. Propably there are still some left. 
Those in the faction areas are still untouched.
Why?
I didn't wanted to activate certain events in the world, e.g. There is Calaan’s Bulwark in the Hort of the Clerics. 
But you are only able to enter the Hort by doing a Quest, which leads to expericence points, which leads to a level up. So basically without cheats or anything it is not possible to enter the Hort at level 1, which was the priority here.
Besides that all sunglasses and all none-faction armors are possessed by you.

Potions / Chems / etc.
I tried to use as less as potions as possible... and yes.. It took forever.. but now you have plenty of juice available e.g.:
161 Small Healing Potions
30 Small Elex Drinks (3000 Exp Points)
7 Elex Drinks (14 Attribute points)
2 Strong Elex Drinks (2 LP's)
and of course the important stuff: 10362 Cigarettes (if you sell them 10362 Elexit extra) and of course a lot more. Just take a look.

As far as I know, there are 18 golden whisper and 6 king's sorrel in the game.
You already have 17 golden whispers and king's sorrel.
The remaining whisper is on top of the separatist converter and the remaining sorrel is on top of the converter in North-Abessa.
You will be able to pick it up after shutting the converter down.

All Map pieces are found!
Lots of Alp magic! (ideal for an Ultra run!)

Written
Didn't read anything. So put on a Reserchers Amulet or a Scientist Amulet and read the hell out of it. You will gain a lot of additonal experience.

Elexit
You will start the Game with 13247 Elexit, all collected from bags and shards, which are hidden in the world.
I didn't talk to any person, which includes merchants. (Propably there are still some bags to find somewhere)
If we now apply our high-skill mathematical knowledge: Selling only the cigarettes, ends up in a total of: 23609 Elexit at the beginning!
Of course you are able to sell the rest and have an even higher amount!

Gemstones
With this savegame MOST of the gemstones are already collected at the start of the game.
There are still some stones missing, beacuse those are either in the faction areas or locked in chests with a level 2 lock or higher. So make sure you have at least level 2 Lock Picking than put on the Adventures Amulet.
But don't worry, I will tell you where the rest is:

5 Blue Stones (Weapons: +10 Health regain per Hit / Adjutor: +10 Health)*
1. Edan, near the teleporter River Delta: Chest in the room before you meet Kral
2. Edan, Goliet: House of Ragnar, Second Floor (you need to use the jetpack from outside)
3. Abessa, building south of the Dam: Chest in the corner of the ground floor
4. Abessa, Domed City: In the chest in Riley's house
5. Tavar, Converter: Safe in the corner on the first floor

2 Red Stones (Weapons: +10 Bonus Damage, Adjutor: +10 Bonus Heavy Punch)*
1. Tavar, world heart: On a cart, where the fight between Garald and Max took place.
2. Ignadon, hort of clerics: On a table in the archive.

6 Yellow Stones (Weapons: +10 Penalty Enemy Resistances / Adjutor: +10 Bonus Resistances)*
1. Edan, in a box in a dugout, in front of it is a dead cleric. It is located on the river north-east of the Edan converter.
2. Abessa, in the box in Wick's hut, north of the dome city.
3. Tavar, Fort: On a shelf in the back of the bar
4. Tavar, Fort: Right under the duke, on a shelf
5. Ignadon, North-east of Ignadon: In a cave in the northern rock wall. (You have to visit the place for Hagen)
6. Xacor, in the Xacor-East converter: On the lowest level, left on the wall in a black chest in the shade.

2 White Stones (Weapons: +10 Bonus Damage Companions / Adjutor: +10 Bonus Health Companions)*
1. Abessa, Origin: In your own chest, which is located in the Jax-quarter, after you talked to Eckhard, Jonesy, Harley and Lloyd
2. Tavar, Fort: On the shelf, in Nasty's shelter

3 Green Stones (Weapons: +10 Bonus Monster Experience / Adjutor: +10 Bonus Quest Experience)*
1. Abessa, The domed city: Clerical castle on the left in the material warehouse
2. Abessa, The domed city: In the basement under the Alois chamber, on a crate just after the basement stairs
3. Abessa, The domed city: in the chest in the Alois chamber

*values are for the Large Gemstones 

--> I would recommend to collect the green stones first in Abessa and after that, craft the big green Gemstone. Learn Gemstone Socket and put it in your Adjustor. You will gain 10% more experience for Quests. With the Practitoner Perk (Amulet of the Provider) you will gain 15% more quest experience!

For a quick effective start guide, look at the 'Posts' section here!


Installation: Where to put the savegame file?
For Windows:

Search forC:\Users\[...YourName..]\Saved Games\ELEX\SaveGames and put the file Perfect_Save_Final.save inside that folder.

Beware: The Difficulty is set on Ultra!

Have fun for your run!