ELEX

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Magus

Uploaded by

MagusTheMagician

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About this mod

New weapons I designed for ELEX 1.

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Prototypes
New weapons I designed for ELEX 1.



- BOW - Shadowhunter, Silent Brother
- CROSSBOW - Isabella
- FLAMETHROWER - Baby Burner 5000
- GRENADE LAUNCHER - Lingering Death
- LASER BLASTER - Demogorgon, Prince of Demons
- PLASMA RIFLE - Ash, Whisper of the Wind
- ROCKET LAUNCHER - Khaan, Destroyer of Worlds
- SHOTGUN - Happy
- SPEARGUN - Aimrite Venom 2.0 Aluminium Railgun
- SLUGTHROWER - MEC Gauss Minigun
- SNIPER RIFLE - Barrett M82A1
- 2H SWORD - Reaper of Souls
- 1H SWORD - Bella
- SHIELD - Force Field

Mod Merging Guide
- The guide is back! Genome requires you to merge all your mods into one .pak file.
- Otherwise, individual mods will overwrite themselves by the file types they contain (with some exceptions).
- When querying for overwritten files, prioritize those with a more recent date. Some files (.hdr and sometimes others) need to be merged internally.
- E2's DX12 won't load modded Textures, Meshes, while DX11 will.
1) Download elexresman/elex2resman.
2) Drag each mod .pak file onto elexresman/elex2resman to unpack it. Press * to unpack all files.
3) Merge all unpacked folders. Drag the merged folder onto elexresman/elex2resman to pack it. Press 1.
4) Place the merged .pak in the /data/packed folder. E2 has DX11 and DX12 /packed folders.