About this mod
Changes the animations of some of the heavier weapons to be less clunky/unwieldy.
- Permissions and credits
Greatswords
- One-handed R1 chain
- One-handed running R1 and R2
- Two-handed R1 chain
- Two-handed running R1 and R2
- Two-handed rolling R1
Colossal Swords
- Split into 3 categories (Light/Medium/Heavy) based on visual size
- Each of the three categories has its own R1 chain
- Light Colossal Swords have a different running R1
- Starscourge Greatswords have a modified 2H R1 chain
- Greatswords of Radahn have a unique moveset
- Zweihander
- Godslayer Greatsword
- Fire Knight Greatsword
Medium:
- Troll's Golden Sword
- Troll Knight's Swords
- Moonrithyll's Knight Sword
- Royal Greatsword
- Maliketh's Black Blade
- Greatsword
- Ruins Greatsword
- Watchdog's Greatsword
- Grafted Blade Greatsword
- Ancient Meteoric Ore Greatsword
Great Spears
- Two-handed R1 chain
- One-handed R1 chain for Spear of the Impaler
Greataxes
- One-handed R1 chain
- Two-handed R1 chain
- Putrescence Cleaver is unchanged
Installation:
- Download and install Mod Engine 2
- Place the mod's contents ("chr","action" folders, etc.) into "mod" folder
- Only launch Elden Ring through "launchmod_eldenring.bat"
Used TAEs:
- 80
- 81
- 82
- 83
- 84
- 85
- 86
- 87
Modified vanilla TAEs:
- 25
- 26
- 32
- 36
- 136
- 138
- 266
- 832
CSV files for easier merging can be found under "Optional Files" in the downloads.
Credits/Thanks:
Meowmaritus for DSAnimstudio
Vawser for Smithbox
The12thAvenger for ERClipGEnerator
ividyon for the Decompiled HKS's