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Created by

Quineros

Uploaded by

Quineros

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About this mod

Changes the animations of some of the heavier weapons to be less clunky/unwieldy.

Permissions and credits
What's changed (v0.2):

Greatswords
  • One-handed R1 chain
  • One-handed running R1 and R2
  • Two-handed R1 chain
  • Two-handed running R1 and R2
  • Two-handed rolling R1

Colossal Swords
  • Split into 3 categories (Light/Medium/Heavy) based on visual size
  • Each of the three categories has its own R1 chain
  • Light Colossal Swords have a different running R1
  • Starscourge Greatswords have a modified 2H R1 chain
  • Greatswords of Radahn have a unique moveset
Light:
  • Zweihander
  • Godslayer Greatsword
  • Fire Knight Greatsword

Medium:
  • Troll's Golden Sword
  • Troll Knight's Swords
  • Moonrithyll's Knight Sword
  • Royal Greatsword
  • Maliketh's Black Blade
Heavy:
  • Greatsword
  • Ruins Greatsword
  • Watchdog's Greatsword
  • Grafted Blade Greatsword
  • Ancient Meteoric Ore Greatsword

Great Spears
  • Two-handed R1 chain
  • One-handed R1 chain for Spear of the Impaler

Greataxes
  • One-handed R1 chain
  • Two-handed R1 chain
  • Putrescence Cleaver is unchanged

Installation:
  • Download and install Mod Engine 2
  • Place the mod's contents ("chr","action" folders, etc.)  into "mod" folder
  • Only launch Elden Ring through "launchmod_eldenring.bat"


Used TAEs:
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87


Modified vanilla TAEs:
  • 25
  • 26
  • 32
  • 36
  • 136
  • 138
  • 266
  • 832

CSV files for easier merging can be found under "Optional Files" in the downloads.

Credits/Thanks:
Meowmaritus for DSAnimstudio
Vawser for Smithbox
The12thAvenger for ERClipGEnerator
ividyon for the Decompiled HKS's