About this mod
Map for Goblins Expanded is an enhanced version of the original Map for Goblins mod. Display unique loot icons on the Elden Ring map, complemented by some insights such as enemy weaknesses and talisman effects. In the update, the English mod strings are already integrated with your localization.
- Requirements
- Permissions and credits
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Translations
- Unique icons for items from the base game and Shadow of the Erdtree DLC.
- Missing icons for armaments, armors, talismans, sorceries, incantations, cookbooks, and more, most of which are obtainable from quests, NPC fight events and nomadic merchants.
- Hostile NPC icons from NPC fight events (summon signs), Volcano Manor requests, and others.
- Items dropped by bosses and hostile NPCs now have separate loot icons that can be displayed by turning on the respective item category.
- Unique drop icons and Teardrop Scarabs icons now display the unique icon of the obtainable loot.
- Quest items display an additional note providing a brief tip on how to obtain them. Please note that not all quest items are included.
- Talismans, Crystal Tears, and Great Runes icons display an accurate short description of the effect they provide.
- Bosses and hostile NPCs include a description at the bottom indicating their weaknesses and/or their lower resistance (absorb less) to certain damage types. The first damage type displayed is the Physical Damage (Standard, Strike, Slash, Pierce) while the second is the Element Damage (Magic, Fire, Thunder, Holy).
- Cookbook icons display a list of craftable ingredients.
- Scrolls and Prayerbooks display learnable sorceries and incantations.
- Non-respawning material node icons have a transparent background to identify them from regular loot.
- You can hide the original icons of Graces, Grace Guides, and Locations for better clarity using the specific menu option.
- The menu layout has been revisited and the categories below moved to the main Map Configuration menu:
- The following loot categories group together items acquirable from regular loot, Teardrop Scarabs, and, where applicable, non-respawning material nodes:
- Ghost Gloveworts & Grave Gloveworts
- Incantations & Sorceries
- You can still toggle the loot icons for Teardrop Scarabs separately and by item type.
- From the Rune Consumables menu, you can now toggle the display of Rune icons in groups from [8] and higher, and from [7] and lower, including DLC runes.
- You can hide icons of non-respawning material nodes (smithing stones, gloveworts, crafting materials) by toggling the Toggle Rare Material Nodes menu option.
- The Display Everything and Hide Everything options do not apply to the original icons for Graces, Grace Guides, and Locations, which must be toggled separately.
- Icons are not displayed by default. You must toggle the icons via the Map Configuration menu for each category you wish to display or use the Display Everything option. This behavior is the same as the original mod.
- Icons of bosses and hostile NPCs always have precedence over the respective drop icons (armaments, armors, talismans, etc.). Turn off boss and NPC icons if you want to display loot icons.
- If enemies drop multiple item types and you are displaying the respective icon categories on the map, the position of the icons will overlap, and you’ll only see one icon type (with a few exceptions). Precedence on the displayed icon type varies, so be sure to enable only one type of loot category and hide the others if you are looking for a specific item type. Regardless, enemy icons show the full list of drops.
- When you complete an NPC fight event (like Sellen vs. Jerren), the hostile NPC icons will disappear the next time you open the Map Configuration menu, along with the icons of the no longer obtainable loot.
- The positions of some icons within the same category, such as multiple Crystal Tears icons obtainable from the same enemy, are slightly offset on the map to make each icon visible.
- Icons of non-respawning material nodes do not disappear after being looted, but you can hide them via the specific menu option.
- You cannot hide original Grace icons if Graces have NPC icons displayed.
- The default regulation.bin file, which includes almost all item categories, except:
- Ghost and Grave Gloveworts
- All Crafting Materials
- Broken Runes
- Multiplayer Items
- Summoning Pools
This version is optimized to remove the delay experienced when you open the map.
- The full_version_to_customize__regulation.bin file, with all item categories, intended for customization by selecting and removing the items you do not wish to appear on the map. To use it, you will need to rename it to regulation.bin.
- Download Mod Engine 2 and unzip it in your preferred location.
- Download Map for Goblins Expanded and unzip it inside the mod folder of your ModEngine-2.1.0.0-win64 directory.
- Verify your folder structure is the same as below.
ModEngine-2.1.0.0-win64
│
└── mod
│
├── menu
│ └── 02_120_worldmap.gfx
│
├── msg
│ └── <language_folder>
│ ├── item_dlc02.msgbnd.dcx
│ └── menu_dlc02.msgbnd.dcx
│
├── script
│ └── talk
│ └── m00_00_00_00.talkesdbnd.dcx
│
└── regulation.bin - Run launchmod_eldenring.bat from Mod Engine 2 to play.
- Download Smithbox, create a project, and in the Project Directory, select the mod folder of Mod Engine 2 where you placed the downloaded regulation.bin file.
- In the ParamEditor tab, select WorldMapPointParam.
- Start removing unwanted items by searching for the item name and deleting the respective line. Alternatively, filter the items by category as explained below.
- If you are modifying the full_version_to_customize__regulation.bin file, be sure to rename it to regulation.bin
Note: The Map Configuration menu will always include all category names, but toggling categories of items that have been removed will have no effect.
Filtering and Removing Icons by Category
In Smithbox, you can filter the output by matching the textEnableFlagId value, where <n> is a number from 1 to 8. For the purpose of filtering icons, matching on Id1 is sufficient.
Example: if you want to delete all icons in the Grave Gloveworts [1] category, you would input the following command in the search bar:
prop textEnableFlagId1 10007158
This will filter the output to show only the icons matching the text enable flag value. You can then proceed to remove the matching lines.
See the full list of categories and respective Enable Flag IDs: Item Categories
Harmonixer123, the creator of the original Map for Goblins.
Tools used: