About this mod
A modpack combining all of my hand-to-hand movesets and ash of wars to date, as well as a little fun extra surprise.
- Requirements
- Permissions and credits
- Changelogs
Find Update logs in the Changelogs above,
Secondary version updates will involve adding new items to the modpack (ex: 1.x.0)
Tertiary version updates will mostly be balancing related (ex. 1.0.x)
I may add new features not on the original modpages so it's important to check!
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Just a bunch of stuff
The Collection
the modpack containes all of my previous mods combined.
as well as a new way to obtain all of the weapons,
simply purchase them from me for 5000 runes each,
I will be waiting at the roundtable hold balcony :)
To read more about each weapon and what they can do please visit the respective nexus pages.
many of these weapons have non-traditional functionality!
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First, the much new and improved remake of my first mod:
Fist of Moon and Flame - A Magical Hand-to-Hand Moveset Mod

My personal favourite:
Scaled-Fist Arts - A Martial Arts Moveset Mod

The ultimate cheese:
Bloodflame Fist - A Martial Arts Moveset Mod

And finally, the modpack exclusive:
(Link goes to a video Showcase)
Sacred Fist - A Martial Arts Moveset mod

The aerial dodge focused twin swords:
Sword of Light and Darkness - A Moveset Mod

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Additionally the modpack contains smaller mods such as:
Madding Hand Redone - Fist of Frenzied Flame Moveset

Teachings of Destined Death - An Ash of War mod

Crag and Squall - An Ash Of War Mod


Rainbow Stone Barrage - An Ash of War mod

Charged Jump - A Movement mod

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The Gameplay
I personally play with all of the mods I make,
and as such they are balanced around my preferences,
Most of these movesets will have vanilla-like damage for the most part,
except for (somewhat) powerful buffed attacks which are meant to represent a fully buffed vanilla weapon.
As the weapons can be obtained at the start of the game,
they have been scaled appropriatly,
and come with their own scaling upgrade scheme that emphasizes mental stats over physical ones.
and to that point, most attacks will scale with an appropriate element/stat.
if it looks like fire, it do fire damage.
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if you've read the whole description and still have issues installing or finding the items,
feel free to ask in the comments, please include the word "orange" in your comment somewhere, otherwise I will not be answering your questions :P
(This is to prove that your query was not adressed in the description, and will help me improve the documentation in future)
To Install:
- download mod engine 2: https://github.com/soulsmods/ModEngine2/releases and extract its contents to the game folder
- Download the mod and extract everything into the "mod" folder in the same directory as the "modengine2_launcher.exe".
- Start the game from launchmod_eldenring.bat
Acknowledgements and Very Special Folks:
clevererraptor6 for his amazing mods, which were a direct inspiration for this mod, are very well annotated and for being a nice person in general (also his description formatting which I stole shamelessly). And for letting me use his Morgott Spear FXR!
CCCode for helping out with the FX and for making a whole gods damned platform for Souls modding.
Blubber515 for their retargetted animations and very easy to use repository.
The Infamous Sir. F_Wang for help with all HKS shenanigans
StevenDB for entertaining my constant yapping and helping me with testing
and to everyone on the discord for being helpful and welcoming to everyone, even when they ask very basic questions.