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HereticTheSchizo

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HereticTheSchizo

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About this mod

My first foray into modding, introducing an improvement to the Madness system and merged with several other mods by talented creators.

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Welcome to my domain on the Nexus, Tarnished.

This is a modpack filled with many goodies, such as breathing new life into Madness as a status effect. Expect new weaponry, armors, and alterations to boring weapons with my personal flair as the Lord of Frenzy! As this is a solo development, it is currently limited in quantity from time constraints. All Frenzyflame incants now scale with INT/FTH, and some spells have been revamped to the tasty yellow flame. After I'm done toying with Frenzyflame, expect changes to Dragon Communion and some new life in the form of Nokstella's Lightning, which will replace all lightning spells (excluding flame-lightning & ancient lightning) with a frozen lightning variant. Now comes with passive FP regen! Once I can manage to upload it...

Oh, you expect a more... In-depth explanation?

What does this mod offer, you may be asking? Well, as previously mentioned, Madness has been overhauled to actually function in PvE with working status buildup from any of your favorite yellow flames. Obviously there are no staggers or stun effects as those are cached for specifically HUMAN-TYPE ENEMIES, which means your mortal Tarnished kin. There is still the damage on proc and the boost to your AR should you have the Aged One's Exultation equipped, and the resistance of my influence is equal to that of many an enemies' sleep resist. Things such as Marionettes, Silver Tears, constructs, created life of the Nox variety, or inanimate objects are obviously immune due to not being... alive, and any of Those who Live in Death are not immune but do have a high tolerance to my ultra-spicy hot sauce. Bosses such as the titular Omen twins, Morgott & Mohg, are very grounded in their faith or otherwise foolish desires which means while they are not immune, their resistance to eye-melting is exceptionally higher than the rest of the peons. The opposite is true for any commoners or otherwise simple-minded folk such as the Misbegotten or Trolls, since they are easily influenced by any semblance of figurative warmth. Or literal, I'm not entirely sure... My slaves, i.e. Frenzied enemies, are off the table in terms of affliction as their brains have already poured out of their ears and thus harbor Frenzied Flame to begin with.

This mod has been merged with Lord of Frenzied Flame by RayanWasTaken and Frenzied Flame of the Fell God by EsuramodsTai. The premise of this modpack is to focus on the lightning archetypes and the Flame of Frenzy, both of which feel a bit left-out. Currently, I am working on altering trash or otherwise boring spells to be granted life anew.

THIS IS THE UPDATES SECTION!
- Changed Theodorix's Magma to Frenzyflame
- Changed Rakshasa's Great Katana to be a little more... Unique ;)
- Altered the descriptions of the Frenzied Flame, Dragon Communion, and Gravel Stone seals.
- Altered Unendurable Frenzy for a more unique casting animation
- Altered Flame of the Fell God for a more unique casting animation
- Made Catch Flame not boring
- Rakshasa's katana is now considered a legendary drop
- Be prepared for another frenzy weapon...