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DetritusZ3R0

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About this mod

Changes to weapon movesets, improvements on spells, ashes of war, talismans, and other stuff.

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Features:


Moveset Additions:
  • Fire Knight Greatsword (Complete)
  • Death Knight Twin Axes (Work in Progress)

Weapon Changes:
  • Twin Weapons will now be changed to have a weight more accurate to holding two individual weapons
  • Longsword changed to Light Greatsword Category & Moveset
  • Noble Slender Sword changed to Light Greatsword Category & Moveset
  • Bastard Sword changed to Light Greatsword Category & Moveset
  • Sacred Relic Sword changed to Light Greatsword Category & Moveset
  • Star Lined Sword changed to Light Greatsword Category (will eventually give it Onze's moveset instead of the standard light greatsword movest)
  • Velvet Sword of St. Trina changed to Thrusting Sword Category & Moveset
  • Poison and Maddend Hand changed to Martial Arts Category & Moveset
  • Bloodhound Claws changed to Beast Claw Category & Moveset
  • Improved Smithscript Daggers
  • Improved Death Knight Twin Axes damage

Weapon Additions:

  • None Yet
Ash of War Changes:
  • Euphoria Vortex buff has increased duration, and projectiles have increased range and speed
  • Various magical, projectile, and AOE ashes of war should now be compatible with catalysts of appropriate type. Example: Carian phalanx is only available on staves, and golden land is only on seals.

Spell Changes:
  • Spells that buff the player can now stack with one another
  • Improved many of the DLC added spells up to usuable level, some of them have increased FP cost 
  • Mantle of Thorns increases stamina used when rolling in exchange for its significantly increased damage


Talisman Changes:
  • Talismans can now stack with another of its own type, or even multiple copies of itself, though this changes has not been done to some talismans.
  • Status resistance charms now reduce damage taken from that status affliction and significantly slow buildup through a direct multiplicative method rather than adding onto status defense stat.
  • Defense Talismans now improve by +5% per each tier of that talisman

Miscellaneous Changes:
  • Golden Eyed Enemies now drop 10x runes instead of 5x, but in exchange they have 3x health, 1.5x attack power and status resistance, effectively turning normal enemies into elites, and elites into minibosses.
  • Doubled attenuation range and velocity of arrows and great arrows, bolts and greatbolts only have their velocity doubled
  • Baldachin  Blessing & Radiant Baldachin Blessing are now reusuable, with their HP debuff effect now only happening when the blessing is activated
  • Scorpion Stew is now reusuable, but slows stamina regeneration for its effect's durattion
  • Ancient Dragon Blessing is now reusuable
  • Many consumables have had their max in inventory amount multipled by ten