This mod makes the Greatsword of Radahn (Light) a little bit more unique. Makes it the ultimate quality weapon, adds faith scaling and holy damage to improve the unique skill Lightspeed Slash and removes the dual wield aspect of the sword.
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Thank you to the creators of Yabber and DSMS / Smithbox. This mod would not have been possible without them.
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Very simple mod I've been playing around with. It kinda annoyed me that all of Radahn's swords are so similar, and all of them use the kinda crappy dual wield moveset. So, to make arguably the worst of the three a little bit better, I turned it into a single weapon. I also added native holy damage and faith scaling to help with the damage of the ash of war a little bit. The Starscourge Greatsword and Greatsword of Radahn (Lord) are untouched. For the single handed sword I just used Yabber to delete the "sheathe" (aka the second sword) and saved it as a new wp.
The weapon now scales equally with STR, DEX, INT, and FTH. The DEX and INT scaling has been bumped up a little bit to match the others so you get straight Cs across the board (or if you look at it in DSMS, all stats now have the same 45 base scaling as STR does). The stat requirements for the weapon are now 24 in STR and 18 in DEX, INT, and FTH as a little nod to the Artorias Greatswords from DS1.
Might upload a new version if I can figure out how to get the R2s from the Ruins Greatsword working without having to modify TAEs (I believe it doesn't work because the behaviorVariationId doesn't match the Ruins GS behaviorVariationID - but if I change that then the Ash of War might stop working). So maybe one day, but probably not worth it.
If you want to merge this mod with another mod I've included the CSV, just make sure you also throw the wp_a_4464.partsbnd.dcx into the other mod's parts folder.