Edit:Place Q&A under Description. I will update it when we feel like it.
How to use mods with Mod Engine 2. It is already included in the file.
1.Download NPCs And Bosses Spirit Summons and unzip "ModEngine-2.0.0-preview3" to your desired location, such as Desktop or Elden Ring/Game folder.
2.Open "ModEngine-2.0.0-preview3" and you will find a mod folder, which already contains the NPCs And Bosses Spirit Summons regulation.bin. There is a parts folder that I created, but it is empty.
3. download Ranni Skin for Tarnished. Link https://www.nexusmods.com/eldenring/mods/468?tab=posts&BH=1
4. Open "Ranni Skin for Tarnished" and find a .dcx file and put it in the "ModEngine-2.0.0-preview3/mod/parts folder.
5. click "launchmod_eldenring.bat" with administrator rights. Double click once more to launch Elden Ring with the mod applied, even if the Game folder of Elden Ring is still in Vanilla.
I think my item text will only be reflected for those playing in Japanese and English on Steam. (Because we only localize these two languages).So if you are playing in any other language, the item you have added will be displayed as?Goodsinfo?
No need to manually put the steam_appid.txt in the Game folder to disable EAC or use the anti-cheat toggler and offline launcher. launchmod_eldenring.bat will launch the mod Engine 2 will do it on its own. In short, you don't have to mess with the regulation.bin in the Elden Ring/Game folder, or unpack eldenring.exe with UXM and Patch it. leave Vanilla. If you don't want to apply the mods, just boot straight from Steam and it will launch without them.
1. First you need to turn off Easy anti cheat (EAC) and play only offline (like this anti-cheat toggler and offline launcher). 2. Download the mod folder manually. 3. Download Ranni Skin for Tarnished, needed to replace Ranni's models: Astrologer Gloves, Astrologer Robe, Marionette Soldier Birdhelm, Astrologer Trousers will replace Ranni's model.https://www.nexusmods.com/eldenring/mods/468?tab=posts&BH=2
4. . Go to steamapps/common/Eldenring/Game (after making a backup from the original regulation.bin) and replace it with my mod's regulation.bin.
The game file has now been replaced. Next install the Ranni skins and text files.
5. Download the latest UXM. 6. Unpack eldenring.exe in UXM.This will unzip a large number of folders including the msg folder in the Game folder.Copy the msg folder from the Mod Engine 2/mod folder and overwrite the msg folder in the Game folder. 7. Similarly overwrite the Ranni Skin for Tarnished .dcx file, this time in the parts folder. 8. Then start UXM and apply the Patch to eldenring.exe.
If you do not follow this procedure, the text will not be reflected and will be ?Goodsinfo?
If you are using Mod Engine 2, this procedure (UXM) is not necessary. However, whether you do it with Mod Engine 2 or manually, the text will only be reflected for those playing in Japanese and English on Steam. (This is because we only localize these two languages).
I have been dealing with each person as politely as possible, but I am really tired of dealing with each person's comments anymore.
I installed it and it is still the original Spirit Summon. What is wrong?Why spirit item text is ?Goodsinfo? (paste scrubbed silently into bug report) How do I get the Spirit Summon to come with it? Please add who(still good as it is a request for a mod). How can I edit the .dcx file? How do I add items to the store?
These will never end.
It's still fine if it's about my mods, but it's very unpleasant to deal with and ask only about the knowledge I do. If I ask that much, I have no use for them. The bottom line is that the person who asks that, does not need this mod.
Hello! I was merging the csv files from mod to regulation.bin using DSMapStudio, all the files worked except BuddyParam. An error window pops up with the text "CSV has wrong numbers of values" and I don't know how to solve this. Does anyone have any ideas how to help me? Thx!
Same here, it is the only CSV file with that problem, but it seems that without it, the mod don't work... I try with the regulation file of this mod and same, just don't work, like it is full vanilla :/
574 comments
How to use mods with Mod Engine 2.
It is already included in the file.
1.Download NPCs And Bosses Spirit Summons and unzip "ModEngine-2.0.0-preview3" to your desired location, such as Desktop or Elden Ring/Game folder.
2.Open "ModEngine-2.0.0-preview3" and you will find a mod folder, which already contains the NPCs And Bosses Spirit Summons regulation.bin. There is a parts folder that I created, but it is empty.
3. download Ranni Skin for Tarnished.
Link https://www.nexusmods.com/eldenring/mods/468?tab=posts&BH=1
4. Open "Ranni Skin for Tarnished" and find a .dcx file and put it in the "ModEngine-2.0.0-preview3/mod/parts folder.
5. click "launchmod_eldenring.bat" with administrator rights. Double click once more to launch Elden Ring with the mod applied, even if the Game folder of Elden Ring is still in Vanilla.
I think my item text will only be reflected for those playing in Japanese and English on Steam. (Because we only localize these two languages).So if you are playing in any other language, the item you have added will be displayed as?Goodsinfo?
No need to manually put the steam_appid.txt in the Game folder to disable EAC or use the anti-cheat toggler and offline launcher. launchmod_eldenring.bat will launch the mod Engine 2 will do it on its own.
In short, you don't have to mess with the regulation.bin in the Elden Ring/Game folder, or unpack eldenring.exe with UXM and Patch it. leave Vanilla.
If you don't want to apply the mods, just boot straight from Steam and it will launch without them.
UXM is required for manual installation after 3.0.
Manual installation method. (conventional method).
1. First you need to turn off Easy anti cheat (EAC) and play only offline (like this anti-cheat toggler and offline launcher).
2. Download the mod folder manually.
3. Download Ranni Skin for Tarnished, needed to replace Ranni's models: Astrologer Gloves, Astrologer Robe, Marionette Soldier Birdhelm, Astrologer Trousers will replace Ranni's model.https://www.nexusmods.com/eldenring/mods/468?tab=posts&BH=2
4. . Go to steamapps/common/Eldenring/Game (after making a backup from the original regulation.bin) and replace it with my mod's regulation.bin.
The game file has now been replaced.
Next install the Ranni skins and text files.
5. Download the latest UXM.
6. Unpack eldenring.exe in UXM.This will unzip a large number of folders including the msg folder in the Game folder.Copy the msg folder from the Mod Engine 2/mod folder and overwrite the msg folder in the Game folder.
7. Similarly overwrite the Ranni Skin for Tarnished .dcx file, this time in the parts folder.
8. Then start UXM and apply the Patch to eldenring.exe.
If you do not follow this procedure, the text will not be reflected and will be ?Goodsinfo?
If you are using Mod Engine 2, this procedure (UXM) is not necessary.
However, whether you do it with Mod Engine 2 or manually, the text will only be reflected for those playing in Japanese and English on Steam. (This is because we only localize these two languages).
I installed it and it is still the original Spirit Summon.
What is wrong?Why spirit item text is ?Goodsinfo? (paste scrubbed silently into bug report)
How do I get the Spirit Summon to come with it?
Please add who(still good as it is a request for a mod).
How can I edit the .dcx file?
How do I add items to the store?
These will never end.
It's still fine if it's about my mods, but it's very unpleasant to deal with and ask only about the knowledge I do. If I ask that much, I have no use for them. The bottom line is that the person who asks that, does not need this mod.
I try with the regulation file of this mod and same, just don't work, like it is full vanilla :/
Sorry for my english