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ReiJrUploaded by
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The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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***** FOR PERSONAL USE ONLY *****
Please do not report bug or anything because I made this for myself!
Only people who have coding experience should use this one. Because you will see some error messages for sure!This file has been automatically quarantined and may be unsafe. How can I fix this?
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DMN version for Elden More V1.26.
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- Do not use this one. Not really good :/!
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- Add more frames for deflect.
- Restore HP and Stamina on deflect and counter.
- Regen HP at a fixed interval.
- Cancel ANY actions by using guard (L1).
- Disable aiming for bows. -
- Restore FP on deflect and counter.
- Add 1000 or 5000 to Item Discovery. -
- Fix: Disable Guard Cancel when riding. Allow aiming when riding.
- Regen FP at a fixed interval.
- Roll Guard Cancel mode: Press and hold L1 will roll, then guard with deflect status. Can switch mode with L1+L2+R1+R2 in game. -
- Fix: Break Power Stance combo.
- Fix: Guard Cancel and Roll Guard Cancel logic.
- Switch cancel mode with R1+R2 (instead of L1+L2+R1+R2 T__T)
- Guard with torch is back: I still love it more than lantern :/! -
- Fix: Cancel magic combo of catalysts and some special weapons .
(Playing the game right now and have no special weapon to test... So... ¯\(°_o)/¯ ) -
- Fix: Cancel magic combo of catalysts and some special weapons .
- Fix: Aiming with bow now work normally. (I did not write code to check when it set to FALSE... :p)
(Playing the game right now and have no special weapon to test... So... ¯\(°_o)/¯ ) -
- Fix: Aiming issues with bows.
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- Fix: Guarding with cancel mode disabled.
- Jump Cancel. Use this to have fun in the game :)!
- Custom movesets: You can adjust the sequence of combo for each weapon on right hand.
NOTE: Make sure you backup your movesets before updating newer version. -
- Add support for Barricade Art of war.
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- For Elden Ring Reforged v0.10.3.
- Please place this mod above all other mods in the configuration file.This file has been automatically quarantined and may be unsafe. How can I fix this?
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- For Elden Ring v1.10.
- Not compatible with any mods that modify "regulation.bin". -
Changes:
- Switching modes no longer requires an idle state. (Make sure not to press L1+L2 or R1+R2 by mistake)
Fix:
- All effects of this mod will be disabled for the COM enemy. (It was really fun fighting with them fairly and squarely :)! ) -
Changes:
- Switching modes no longer requires an idle state. (Make sure not to press L1+L2 or R1+R2 by mistake)
Fix:
- All effects of this mod will be disabled for the COM enemy. (It was really fun fighting with them fairly and squarely :)! )This file has been automatically quarantined and may be unsafe. How can I fix this?
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First release for Convergence ER.
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Fix:
- Disable cancel mode when HP is zero.
- Custom movesets not working with R2 on dual. -
Fix:
- Disable cancel mode when HP is zero.
- Custom movesets not working with R2 on dual.This file has been automatically quarantined and may be unsafe. How can I fix this?
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Changes:
- Disable push-back on deflecting weak attacks. -
Changes:
- Disable push-back on deflecting weak attacks. -
Changes:
- Disable push-back on deflecting weak attacks. -
Fix:
- I messed up straight sword movesets. Sorry :p! -
Fix:
- I messed up straight sword movesets. Sorry :p! -
Fix:
- I messed up straight sword movesets. Sorry :p! -
New:
- 9 levels of deflect time, from 0.1s to 0.5s.
- Custom guard power on deflect. Use low level if you dont want to knock enemy back on every deflect.
Changes:
- Enable deflect when cancel mode is disabled. -
New:
- 9 levels of deflect time, from 0.1s to 0.5s.
- Custom guard power on deflect. Use low level if you dont want to knock enemy back on every deflect.
Changes:
- Enable deflect when cancel mode is disabled. -
New:
- 9 levels of deflect time, from 0.1s to 0.5s.
- Custom guard power on deflect. Use low level if you dont want to knock enemy back on every deflect.
Changes:
- Enable deflect when cancel mode is disabled. -
New:
- Add cooldown for deflect status if you failed to deflect an attack. -
New:
- Add cooldown for deflect status if you failed to deflect an attack. -
New:
- Add cooldown for deflect status if you failed to deflect an attack. -
New:
- Add cooldown for deflect status if you failed to deflect an attack. -
New:
- Add cooldown for deflect status if you failed to deflect an attack. -
New:
- Add cooldown for deflect status if you failed to deflect an attack. -
Change:
- Improve deflect cooldown algorithm.
Fix:
- Deflect power not work as expected. -
Change:
- Improve deflect cooldown algorithm.
Fix:
- Deflect power not work as expected. -
Change:
- Improve deflect cooldown algorithm.
Fix:
- Deflect power not work as expected. -
New:
- Add poise damage and HP damage on perfect deflect.
- Add new visual effect for deflect, poise damage and HP damage.
Changes:
- Put 3 versionss (ER 1.10, Reforged and Convergence ) into one folder.
Fix:
- I fixed something but don't remember xD! -
New:
- Add poise damage and HP damage on perfect deflect.
- Add new visual effect for deflect, poise damage and HP damage.
Changes:
- Put 3 versions (ER 1.10, Reforged and Convergence ) into one folder.
Fix:
- I fixed something but don't remember xD! -
Fix:
- Cannot cancel actions when dual wielding a weapon in moveset mode 0. -
Fix:
- Issues with deflect damage. -
Changes:
- Increase poise damage on deflect. -
New:
- Update for Elden Ring Reforged v0.11.0B
Fix:
- Small issue with guard counter effect. -
Fix:
- Press L1 will cancel magic when using a seal.
- (ERR v0.11.1A2) Guard Counter not working for light attack. -
Experimental version for 3.0
More things to come in the future :)! -
New:
- Add options to enable/disable switching mode with L1+L2 and R1+R2. -
New:
- Add support for Elden Ring Tarnished Edition V24.2. -
New:
- Support Elden Ring Reborn V0.49.
- Support Convergence ER V1.4.1.
- Support Elden Ring Tarnished Edition V25.6. -
Working with:
- ER V1.10.
- ER Reborn V0.49.
- Convergence ER V1.4.1.1.
- ERTE V26.1.
Fix:
- Hold L2 and press R1 will freeze your character when performing some AOWs. -
*** NOTE ***
I have rewritten everything.
Please report bug if you found any.
Working with:
- ER V1.10.
- Clever's Modpack V20.0
- Convergence V1.4.1.2.
- ER Reborn V0.49.
- ERTE V28.0.
New:
- New options and new algorithms for many things. -
- ER V1.10
- Clever's Modpack 20.0
- Convergence V1.4.1.3
- ER Reborn V0.5a
- ERTE V30.2
New:
- Auto detect FPS and adjust various timing (for gaming with FPS < 60).
Changes:
- Shift SpEffect ID by 10.
Fix:
- Missing function Accumulate_AddTimeout. -
- ER V1.10
- Clever's Modpack 20.0
- Convergence V1.4.1.3
- ER Reborn V0.5a
- ERTE V30.2
New:
- Add mode 0 for DMN_DeflectEscape_Mode.
Changes:
- Enable action-cancel for guard counter. -
- ER V1.10
- Clever's Modpack 20.0
- Convergence V1.4.1.3
- ER Defuckenated V1.6
- ER Reborn V0.5a
- ERTE V32.0
New:
- Options to confuse enemy on perfect deflect. They will attack anything come near!
- Support ER Defuckenated. -
ER 1.10
Clever's Modpack 20.0
Convergence 1.4.1.3
ER Defuckenated 1.6
ER Reborn 0.5a
ERTE 32.0
New:
- Shortcuts to switch some options.
Fix:
- Custom Movesets max attacks not calculated correctly.
- Hitting some objects will trigger deflect effect. -
ER 1.10
Clever's Modpack 20.0
Convergence 1.4.1.3
ER Defuckenated 1.6
ER Reborn 0.5a
ERTE 32.0
New:
- When dual-wielding, replace normal jump attack with dual jump attack (R1).
Fix:
- Some dual attacks not working correctly when using Custom Movesets. -
*** No need to update if you are not using Custom Movesets ***
ER 1.10
Clever's Modpack 20.0
Convergence 1.4.1.3
ER Defuckenated 1.6
ER Reborn 0.5a
ERTE 32.0
Fix:
- Custom Movesets use default attacks when dual-wielding. -
*** No need to update if you are not using Custom Movesets ***
ER 1.10
Clever's Modpack 20.0
Convergence 1.4.1.3
ER Defuckenated 1.6
ER Reborn 0.5a
ERTE 32.0
Fix:
- Some issues with Custom Movesets. -
ER 1.10
Clever's Modpack 20.0
Convergence 1.4.1.3
ER Defuckenated 1.6
ER Reborn 0.5a
ERTE 32.0
New:
- Options to enable deflect status for selected AoWs. -
V3.0 Experimental (Update 2)
New:
- Options to control character's movement, jump, roll and backstep.
- Sprint with controler stick.
- Add i-frame for escape actions.
Fix:
- (ERR) Escape action is canceled by guard action if holding L1. -
V3.0 Experimental (Update 3)
New:
- Add support for Elden Ring Reforged (ERR) V0.11.1B.
- Add support for Convergence ER (CER) V1.4.0.1. -
New:
- Upgrade AOW Mighty Shot with 6 new attacks.
- Can switch weapons during attacks and some other actions.
Changes:
- Bind cancel-actions to different keys.
+ L1: Guard-Cancel.
+ O: Roll-Cancel.
+ X: Jump-Cancel.
Fix:
- Deflect issues. -
New:
- Options to control roll-cancel and jump-cancel.
Fix:
- Custom moveset not working as expected.
- Number of swords not correct in art UBW.
- When dual-wielding, pressing R1 will cancel R2 stance art. -
Fix:
- Hotfix for EXP5. -
***** No need to update if you do not use new version of Reforged *****
New:
- Add support for ERR V0.11.8C. -
I have combined EXP6 and Update 2 into EXP7.
No need to update if previous version is running fine. -
***** IMPORTANT *****
ERRV0.11.95B or above will not work with this MOD.
Some kind of LUA Obfuscator is applied to prevent people from modifying the script file.
New:
- Support ERR V0.11.9B. -
New:
- Add support for Elden Ring Reborn V0.48.
- Remove support for Elden Ring Reforged.
Note:
- Elden Ring Reborn will change your character's appearance (big head, skinny body). So, please join their Discord and check for FAQ about the issue. -
An automation program to merge DMN with other mods.
Should only use this if you have some coding experience. -
An automation program to merge DMN with other mods.
Should only use this if you have some coding experience.
Update extracted code to EXP19.
(No need to update if you already known how to extract code) -
An automation program to merge DMN with other mods.
Should only use this if you have some coding experience.
Update extracted code to EXP19.
(No need to update if you already known how to extract code)This file has been automatically quarantined and may be unsafe. How can I fix this?
-
New:
- Add options for deflect cooldown. -
New:
- Add option to enable/disable VFX when executing cancel-actions. -
New:
- Add options to enable/disable switching mode with L1+L2 and R1+R2. -
New:
- Add new mode for sprinting: after activated sprinting, tilt the stick to continue sprinting.
(Just an extra option. No need to update if you are happy with current modes) -
New:
- Add options for deflect cooldown.
- Add options to keep or remove deflect status on releasing guard button. -
New:
- Add option for deflect cooldown.
- Add option to keep or remove deflect status when releasing guard button. -
(So sorry for this silly bug T__T)
Fix:
- Syntax error in the code that make the character cannot move. -
New:
- Add option for deflect cooldown.
- Add option to keep or remove deflect status when releasing guard button.
Fix:
- Press L1 will not cast magic when using a staff or seal ini left-hand. -
New:
- Add option for deflect cooldown.
- Add option to keep/remove deflect status when releasing guard button.
Fix:
- Press L1 will not cast magic when using a staff or seal ini left-hand.
- (DMNC and DMNE) Deflect not working with cancel-actions OFF.