Adds the Monk's Naginata weapon as a new item (wielded by the True Monk in Sekiro), which includes a unique 2H moveset and ash of war. You can also opt for just replacing the cross-naginata's model with this one without moveset changes.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Blubber, for the Player Animation Repositories containing Corrupted Monk animations.
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Changelogs
Version 1.1
Fixed ash of war R1 followup not using FP
Ash of war R1 followup no longer parriable
Further polished some events in certain animations
Significantly lowered general stamina consumption of the weapon
Lowered stamina consumption of the special attacks (L1+R1 and L1+R2)
Adds the Monk's Naginata weapon as a new item, which includes a unique 2H moveset and ash of war. You can purchase it from Kale for 3000 runes (it has the cross-naginata icon). 1H moveset is the same as the cross-naginata. Internal weapon ID is 16115000.
It's rather experimental and some animations don't blend too well between each other but I figured I'd share it anyway.
Ash of War: True Monk's Grace Same as spinning strikes, but with different R1 and R2 follow-ups.
Special Attack: L1 + R1 You can perform a backwards double spin by pressing R1 while guarding. The first few frames of this attack count as i-frames, allowing you to quickly disengage from a fight.
Special Attack: L1 + R2 Performs a triple spin attack, which heavily damages enemy posture.
Showcase video:
Version 1.1b: new backstep and idle animations Experimental version where I added the Corrupted Monk's idle and backstep animations to the 2H moveset. The transitions between idle and the default 2H animations aren't that great, so I've left this as a separate download option.
Download the mod. You can then either extract the 'monk_naginata' folder's contents into ModEngine2's mod folder, or add the 'monk_naginata' folder itself and link to it in ModEngine2's "config_eldenring.toml" file.
For modding (moveset version):
TAEs: added a237.tae and a684.tae (version with idle/backstep anims also includes a96.tae)
HKX: a237 and a684 files found in c0000_a6x.anibnd.dcx (version with idle/backstep anims also include a096 files)
HKS: uses ivi's c0000.hks script, with a few additions. Looking for the word "Monk's" should land you through all the changes in the file. Also contains changes in the "GetAttackMaxNumber" function to allow the R1 combo to have 5 total animations.