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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
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File credits
Monolith soft (Xenoblade Chronicles 2 developer)
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Changelogs
Version 1.1
Fixed crash in dlc
Made the custom hairs physics official
Added Mythra Smash textures variant
Made all the costume variant compatible with each others (you can have all of them at once on different armor sets)
This mod replaces some armors model with the one of Mythra from Xenoblade Chronicles 2, list of replacement bellow.
I originally made this mod for Sekiro and ported it to Elden Ring as well as adding physics.
Check Optional files for costume variants.
Doesn't work with ray tracing ON
This model feature:
A pretty good rig
Appropriate materials
Glowing parts
Full Cloth/Hairs physics with custom physics for the hairs
What it unfortunately doesn't feature:
Facial animations
List of armors replaced: Those armors were chosen because they fully hide the base body, you can rename the file to replace anything you want but note that some of them leave some skin part of your character.
HD_M_1570Knight Helm
AM_M_1560Leather Gloves
BD_M_2080 Depraved Perfumer Robe
LG_M_2210 Traveler's Boots
Installation:
Extract the parts folder from the zip file.
Place it in your mods folder or preferably in a folder dedicated for my mod (feature of Mod Engine 2).
Uninstallation: Remove from the mod folder the files with the same names listed on top or bellow: