Replaces the dodge roll with a more realistic step dodge.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version V2.1
Changed audio to steps rather than roll 'landing' sound. Changed crouch/recovery roll animation. Organized some animation properties and modified action queuing.
Version V.2
Version 1.1 (Fast) - Reduced Iframes for more precise feel. Added Version 2 (Slow) - Slower animation speed.
One thing that has always annoyed me about souls games is the unrealistic dodge roll so I've tried to replace it with something more realistic.
Dodge animation duration and distance traveled are shorter but it can be used more frequently. Iframe/Recovery frame ratio is approximately the same as roll.
V1.2 Fast Version - Short animation duration, can be used very frequently. Iframes and animation speed are adjusted slightly for each weight class.
V.2 Slow Version - Same as fast version but the animation duration is closer to roll.
Refer to videos for comparison between versions.
Move chr folder to modengine/mod.
This is my first mod upload let me know if there are issues.
For merging mods - Unpack C000.anibnd.dcx & C000_a00_hi.anibnd.dcx from both mods with Yabber. For animations (C000_a00_hi.anibnd.dcx), copy&paste 027100.hkt - 027127.hkt, 027500.hkt - 027507.hkt, and 327100.hkt - 327123.hkt from this mod in to other mod. For animation properties (C000.anibnd.dcx), copy&paste a00.tae from this mod in to other mod. (C000.anibnd.dcx contains animation properties for many animations so may not be compatible with other mods, to only replace roll animations just use .hkt files but this will not effect properties like Iframes, animation speed, audio, action queuing etc.) I've never merged mods before but hopefully this should work.