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Tags for this mod
- Gameplay
- Saved games
- Fair and balanced
- English
- Animation - New
- Animation - Modified
- Humour, Joke or Just for Fun
- Modder's Resource
- Tutorials for Modders
- Tutorials for Players
- Utilities for Modders
- Utilities for Players
- Related to Movies/TV/Books/Other Games
- Overhaul
- Camera
- AI
- Quality of Life
- Character Preset
- Horror
- ER Modathon 2022
Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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if you downloaded 1.16.6 please put this into your mod folder to replace the event folder.
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The merge between ERRB 0.16.2 https://www.nexusmods.com/eldenring/mods/2202?tab=files and Sword Mastery 1.16.8. May be a biiiiit buggy but it should be fine for the most part.
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Replace your current reg.bin with this one
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Replace your current regulation.bin with this one
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Replace your current regulation.bin with this one
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Sorry if there's no main mod right now, will be fixed shortly
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Slight moveset adjustments, removed Lightning Counter and Spell Cast functionality (they will be back sooner or later), fixed Perilous attacks for real this time, removed a ton of bugs with displaying meshes on NPCs. Some things may be broken.
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Added back Lightning Counter, adjusted scaling, and added in the first of many things in my poison revamp, dragon wrath grease, which can be crafted in the recipe shop. Certain bugs have been fixed. Some bugs still out there though.
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1.07.1 compatibility, added the ability to clash midair for certain weapons, small moveset changes (insignificant).
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All enemies slowed down by 10-30%. A bit janky sometimes with how the program spat the things out, but it works just fine. If you are a man of good taste and wish to relive the good ol' days of calculated, weighty combat. Extract and put in mod/chr.
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All enemies sped up by 20-70%. A bit janky sometimes with how the program spat the things out, but it works just fine. If you wish to keep Sword Mastery bosses then just click "Skip" when you get the duplicate files thing. Extract and put in mod/chr.
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All enemies sped up by 60-140%. A bit janky sometimes with how the program spat the things out, but it works just fine. Good for if you have extremely fast anime mods like Dreamshadow Scythe or "aWakENeD" anime bs movesets. Extract and put in mod/chr.
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Lighter, experimental PVP build used for Seamless. Fixed Lightning Counters, Perilous Attacks, Deflect directions, removed all modified bosses and most scripting, minor animation changes.
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Lighter, experimental PVP build used for Seamless. Made Perilous Attacks parriable and slightly weaker, changed up aspects of the Clashing system, added reworked spellcasting (highly experimental).
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Experimental PVP build used for Seamless. Added bullet based Perilous attacks to landing jump attacks and full charge attacks of GAxes, GHammers, and Colossals. Gave some Spear n Shield combos the new Square off. Adjusted some animations and armors.
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This is Mod Engine and UXM compatible, just pop the files in where they need to go. Save file with Malenia, Beast Clergyman/Maliketh, Godfrey/Hoarah Loux, and Radagon/EB unlocked as well as various talismans are weapons is included but optional.
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This is Mod Engine and UXM compatible, just pop the files in where they need to go. Save file with Malenia, Beast Clergyman/Maliketh, Godfrey/Hoarah Loux, and Radagon/EB unlocked as well as various talismans are weapons is included but optional.
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Sword Mastery v1.11 Clean Version
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Date uploaded
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File size37.4MB
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Unique DLs-
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Total DLs-
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Version
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It was revealed that my mod had used some anibnds from ERR. This was not intentional as the backup folder I had used to create the mod had ERR files mixed in. I respect Kirnifr's work and would not purposefully steal from him.
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For the Modathon 2022.
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Reupload of 1.12 because I forgot to port over an SpEffect from the advance version. New features include some bugfixes and Godfrey/Hoarah Loux transferring from the old Perilous attack system to a new script based Perilous attack system.
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Sword Mastery v1.13 (NOT FOR ER MODATHON 2022)
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Date uploaded
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File size21.2MB
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Total DLs-
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Version
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Camera tweaks, added enhanced Margit/Morgott, Mohg, and Placidusax, merged Scythes with Halberds, added enhanced Halberds, Twinblades, 1H Greatsword, 1H Colossal Weapon, revamped the clashing system, made it so that p1 Rennala dies as soon as she falls.
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Sword Mastery v1.13.1 (NOT FOR ER MODATHON 2022)
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Date uploaded
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File size18.8MB
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Unique DLs-
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Total DLs-
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Version
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Camera tweaks, added enhanced Margit/Morgott, Mohg, and Placidusax, merged Scythes with Halberds, added enhanced Halberds, Twinblades, 1H Greatsword, 1H Colossal Weapon, revamped the clashing system, made it so that p1 Rennala dies as soon as she falls.
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Sword Mastery v1.13.2 (NOT FOR ER MODATHON 2022)
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Date uploaded
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File size18.8MB
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Unique DLs-
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Total DLs-
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Version
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Camera tweaks, added enhanced Margit/Morgott, Mohg, and Placidusax, merged Scythes with Halberds, added enhanced Halberds, Twinblades, 1H Greatsword, 1H Colossal Weapon, revamped the clashing system, made it so that p1 Rennala dies as soon as she falls.
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Camera tweaks, added enhanced Godrick and Rennala, a lot of bugfixes for smoother gameplay, new Gargoyle weapon heavy attacks.
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Added Agheel, Greyll, Decaying Ekzykes, Black Blade Kindred in Bestial Sanctum for Dynamic Camera and enhancements. Added enhanced spirit summons. Added spellblade movesets for certain weapons. Some combo chains may be broken.
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Not 1.06 compatible. Added Bonfire Ascetics (Deathsbane Jerky). Eat it to die but resurrect that area's boss. Changed some Deflect features.
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Revamped Malenia and Dragonlord Placidusax. Added Storm spellblades (Banished Knight and Stormhawk Talon swords), to activate, use Godrick Great Rune. Experimental Giantsflame spellblade on Blasphemous Blade (will remove later).
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Revamped Maliketh, added Cold and Gravity Spellblades (in severe need of balancing), 1.06 compatibility, and reworked the moveset of the Curved Sword, Straight Sword, and Greatsword.
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Some bugfixes, added Ruins Greatsword Gravity spellblade, Lichdragon Fortissax becoming an actual threat (dynamic camera not fully functional yet), axe combo chains, Perilous attack fix.
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Added many spellblades and reworked the Colossal Sword and Greatsword combos to be even more HEMA-realistic. Made the overworld slightly harder thanks to Montantero's NPC Param, featuring realistic armor and defenses.
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Reworked Halberds, Colossal Swords, and a few other movesets, weapon swapping (much faster), new Square Off skill for 1H Sword n Board, better heavy attacks, Perilous Attack bugfix, and a general nerf to the enemies throughout the overworld
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Slightly adjusted Halberds, added Hammer + Quality Dagger moveset as well as regular Hammer combo chains, fixed some weapon swapping jank, made Magma Wyrms slightly harder but took away most of their big AOE slams.
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Experimental build used for Seamless.
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Experimental PVP build used for Seamless. Better heavies on certain weapons, Spear revamp, less stunlocking ability, some moveset alterations.
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Added experimental Fist/Claw moveset using Clevererraptor06's Martial Arts as a base, added 7-tiers of Deflects (more like Sekiro). Deflect now takes into consideration your LH weap. Added a soft Dynamic Camera so your camera adjusts near tall enemies.
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7 Tiered Deflects available on Halberds, Greataxes, Twinblades, Scythes, and a few others. Slightly increased the overworld's difficulty. Remixed the moveset of the CGS, Katana, and a few others. Dynamic Camera is broken in some areas.
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Remixed Curved Sword and Axe combo chains, added the ability to parry on r1+l1 for Curved Swords, added 4 new guard stances (high, middle, and lady's guards for swords, added a higher guard for Polearms), redid Sword, CGS and CS r1s a little. No bugfixes
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Gave halberds and chainlink flail (now a German 2h flail) a second moveset, gave greatswords mordshlag, new crafting options, new greases and knives, minor adjustments for axes, twinblades, rapiers, consumables, etc.
Start a new game and select "wretch" -
New alternative moveset for halberds and chainlink flail (German 2h warflail), minor adjustments on twinblades, axes, rapiers, greatsword gets mordshlag. Stamp (UC) is now a parrying type move, Stamp has been changed to Stomp (DS3). New class system.
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do not download this
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Changelog too lengthy to list. Main details are overhauled clashing, added around 30 movesets, adjusted some movesets, changed how Deflects work (you can't just hold l1), forms of power temporarily disabled, true spellblades added, etc etc etc etc etc...
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Air control is now tied to some talismans, jump animations now reverted to be a bit smoother, Deflect is now fixed, sword and rapier powerstancing has had some extra combo spiciness. Stamp (UC) is now Fool's Guard. Double Slash's description changed.
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-Fixed a bunch bugs with holding two weapons
-Reintroduced Catalyst Usage
-Giving forgettable weapons another chance:
Celebrant Weapons, Meteorite Katana, Butchering Knife, Crystal Weapons and rotted variant.This file has been automatically quarantined and may be unsafe. How can I fix this?
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Temp
This file has been automatically quarantined and may be unsafe. How can I fix this?
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Fixed a lot of bugs, added more QoL, merged Boss Revive, added a fuckton more movesets, fixed Deflect, turned spellblade into a grease, added chargebacks, made bosses a bit slower for Perilous attacks, sped up ripostes, and more. Read changelog on Discord
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To upgrade from 1.21a to 1.23a, download this, put the things in the things (corresponding folder to corresponding folder), and click yes replace.
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A tutorial written on the intricacies and basics of Swordmas. HIGHLY RECOMMENDED YOU DOWNLOAD THIS.
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Increased survivability, changed default game mode to be a bit more tame (I'm not losing my marbles lol), rebalanced things a little bit. Added minor chip damage for failed Deflects and Clashes, fixed the skeletonman dll. Full changelog in Discord
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Hopefully fixed skeletonman. Added 15 new heavy moveset variants, lots of weapons feel more unique. Enabled easy mode and slow mode by default. If you aren't a filthy casul, tutorial to customize difficulty/speed soon. Nerfed greatspears.