Elden Ring
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Last updated

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Created by

Harmonixer

Uploaded by

Harmonixer123

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Safe to use

About this mod

This is a very simple mod that increases the range of most sliders in the character creation screen to allow you further customization of your characters.

Permissions and credits
Changelogs
What exactly does the mod?

  • Increases the range of almost all sliders and color palettes, allowing you to create more exagerated character faces and bodies.
  • Adds and option that allows you to choose between the default eyes, dragon eyes, blood eyes, frenzy eyes and empty eye sockets. Available since the moment you create your character.
  • Replaces the character presets from the Choose Base Template option with other presets that include asymmetric face data. This option will discard any current changes on your character, if you want to use it then choose an asymmetric preset before doing anything else.
Note: The asymmetric face data is only available in these presets.

Installation:

  • Download and install Mod Engine 2.
  • Unzip and drop the regulation.bin file inside the "mod" folder of Mod Engine 2.
  • Run launchmod_eldenring.bat from Mod Engine 2 to play.
Note: The .csv files are only needed to merge the mod with other mods.

Compatibility with other mods:

This mod is compatible with most other mods out there. The mod changes/adds the following param rows:

  • CharMakeMenuListItemParam:
        - Rows from 1400 to 1404.
        - Rows from 200000 to 200030.
        - Rows from 201000 to 201030.
    
  •  CharMakeMenuTopParam:
        - Row 9.
        - Rows from 143 to 204.
    
  • FaceParam:
        - Rows from 200000 to 200030.
        - Rows from 201000 to 201030.
    
  •  FaceRangeParam:
        - Rows 1 and 2.

Merging with other mods:

If the other mod does not have a regulation file:
  • Install the regulation file of Better Monster Creation as normal.


If the other mod has a regulation file:
  • Install the other mod with Mod Engine 2.
  • Download DSMapStudio and run it.
  • Click File at the top menu and then New Project.
  • Write anything for the "Project Name", select the "mod" folder inside Mod Engine 2 for "Project Directory", select eldenring.exe inside the Game folder for "Game Executable" and then click create.
  • Click Param Editor at the top menu tabs.
  • Click CharMakeMenuListItemParam once in the left column, then click Edit at the top menu -> Import CSV -> From File... -> All.
  • Open the CharMakeMenuListItemParam.csv file.
  • Repeat steps 6 and 7 for CharMakeMenuTopParam, FaceParam and FaceRangeParam with their respective .csv files.
  • Click File at the top menu and then Save Params.

Credits:
  • SoulsMods for Mod Engine 2 and DSMapStudio.