Elden Ring

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SteveCroser - Ghost8686 - HonorKnight

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SteveCroser

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About this mod

Praise the Elden Ring

Use this tutorial to downpatch to 1.05 ver: https://www.youtube.com/watch?v=916WBJ0T-KI&t=116s

Requirements
Permissions and credits
Use this tutorial to downpatch to 1.05 ver: https://www.youtube.com/watch?v=916WBJ0T-KI&t=116s

Hello! This is my very first Overhaul for Elden Ring, this still currently on WIP, so any feedback, or help is greatly appreciated.

Join MEDIEVALON Discord!





To install, simply drag and drop everything from the downloaded file into your mod folder of ModEngine2 and enjoy!

What this mod does:

Uses ERA Mod Pack General Gameplay changes: 
(Permission from the author [Ghost8686] was given for this mod)


  • Craft almost any item in the game from the item crafting menu at no cost (Optional)
  • NEW ENEMY PLACEMENT AND A MORE MEDIEVAL ENEMY POOL
  • NEW BOSSES
  • Retextures Several Armors, Enemies, Bosses and Weapons
  • Sekiro Deflects
  • Always Fog (Optional)
  • Dificulties (Easy, Normal and Hard)
  • Smithing stones/Gloveworts available for purchase from the Twin Maiden Husks
  • Runes lost on death can be picked up from almost anywhere
  • Detailed Item Descriptions
  • Spirit Summons Multiple Revives
  • Bloodborne/Sekiro Dashes
  • DIVINE ARMAMENTS (Check ERA Mod Pack Page for All the Divine Armaments)

Completely changes all Evergaol Bosses to Random Major Bosses fights, here is the list of Major Bosses:Mohg, the Omen; Godrick the Grafted; Margit, the Fell Omen; Maliketh, the Black Blade; Astel, Naturalborn of the Void; Malenia, Blade of Miquella; Radagon of the Golden Order; Morgott, the Omen King; Mohg, Lord of Blood; Rennala 2; Fire Giant

Classes:
Completely renews ALL the starting classes (Expect Wretched) into more medieval, and powerful classes, with new armors, starting weapons, items, and spells.

Retextures:
Check Medieval Medieval Armors and Enemies Pack 1 for the retextures: includes new retextures that will be released in Medieval Armors and Enemies Pack 2
Also features tons of armors from HonorKnight26, please check her profile for more awesome mods!
More retextures will be incorporated on this mod, so please stay tuned for more updates!

Weapons:
-Added the functionality from the True Carian Sword Knight mod. This changes the moveset for all straight swords to include spellblade attacks. The Carian Knight sword and Lazuli Glintstone sword have a more powerful version for their heavy attacks.
-Added the functionality from Sanguine Rivers of Blood mod, which gives Rivers of Blood a special moveset when wielded with both hands and changes the weapon art to a very powerful version of Malenia's waterfowl dance. The weapon has been made one of the legendary armaments, and its description has been modified.-Buffed the range on Moonveil's weapon art, Transient Moonlight, significantly. 
-All unique weapons can now be buffed by items/incantations (except Maliketh's Black Blade, since the WA overwrites any enchant you put on it anyways).
-Unique weapons can have their ash of war changed (besides the divine armaments).
-Any ash of war can be put on any weapon (might not work properly in some cases though).


Magic + Incantations:
-Most spells and incantations have had their FP costs reduced, and casting requirements removed (or reduced in the case of legendary spells and incantations).-Most character and weapon buff incantations have had their durations increased-All spells and incantations should now only consume 1 memory slot.-Seals and Staves can all cast both spells and incantations.-All Legendary tier spells and incantations have had their damage buffed.
Comet Azur:-Range increased, damage buffed, and int requirement reduced.
Stars of Ruin:-Uses the functionality from the Magic Overhaul mod: Uncharged animation uses the charged animation, and the charged version of the spell now casts Founding Rain of Stars on the location of the target. Damage has also been buffed, and int requirement reduced.
Greyoll's Roar: -Range substantially increased and damage buffed. Faith and Arcane requirements have been reduced.


Talismans:
-Some talismans have been upgraded to legendary and had their effects buffed.
Erdtree's Favor+2:-Name changed to "Erdtree's Apotheosis"-All its effects have been buffed, and description modified.
Pearldrake Talisman+2:-Rarity changed to legendary-Non-physical damage reduction buffed.
Spelldrake Talisman+2:-Rarity changed to legendary-Magic damage reduction buffed.
Dragoncrest Greatshield Talisman:-Physical damage reduction buffed.
Bull-Goat's Talisman:-Name changed to "Bull-God's Talisman".-Rarity changed to legendary-Poise increase changed from a 33% increase to a 435% increase (so you can use armor more for the looks and not get staggered by a light breeze). -Description modified.
Blessed Dew Talisman:-Name changed to "Vitality of the Erdtree"-Rarity changed to legendary-HP regen buffed to 2% max hp/sec from 2 hp/sec-Description modifiedMoon of Nokstella:-Added FP regen in addition to the +2 memory slots.


CREDITS:

nmsl2018 for porting Undead Legion model for Blaidd
HonorKnight26 for several retextures included in this mod
Ghost8686 for ERA Mod Pack gamplay and UI mod merging
RashFever26 for The Dragonlord Awakened
Corvus (JOKERMOONBOW) for Awakened Maliketh's Black Blade and True Carian Sword Knight
KNSora for Radiant Golden Order Greatsword and Sanguine Rivers of Blood
Tellah9 for instructions on how to modify Stars of Ruin
nmsl2018 for Replace light roll animation with sekiro step and medium roll with bloodborne step
AntiSteak for Sekiro Deflects on Timed Block - Better Blocking
Dziggy for Detailed Item Descriptions
Actiontheory for Lord's Dark Moon Greatsword