About this mod
Added 3 non-hostile enemies to the Roundtable Hold as training dummies.
- Permissions and credits
- Black Knife Dummy [Can be backstabbed and knocked around, low armor]
- Crucible Knight Dummy [High armor and element absorption, good to check stagger damage on weapons]
- Cleanrot Knight Dummy [Weak elemental resists, affected by status effects]
They all have massive healthbars and will stand there and not complain about you beating them to a pulp.
Also, the door to the arena is now open!
Notes:
- When attacking them, they flag you as "in combat", so you'll have to run up the stairs or use the teleport to access your map.
- They have a LOT of health, but they can die. Reset their health at a grace. If you accidently kill one, just reinstall the mod.
- Bleed does a ton of damage because the proc is percentage based.
To Install
1.
- Download Mod Engine 2 here: https://github.com/soulsmods/ModEngine2/releases
- Click Assets, then download the top .zip file.
- Extract the contents of the .zip onto your PC.
2.
- Download the mod and extract the contents of the zip file into the "mod" folder in the same directory as the "modengine2_launcher.exe".
- Click launchmod_eldenring.bat to launch the game.
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Merging:
Regulation.bin Do-It-Yourself(Optional)
- In NpcParam, duplicate 3 enemy rows into new rows. Row numbers must match the numbers here. You cannot use different enemies.
- Duplicate row 21000820 into new row 21000821
- Duplicate row 38000940 into new row 21000823
- Duplicate row 25000865 into new row 21000824
- Then for each of the 3 new rows, set field "Base HP" to "99999"
- Done! The rest of the work wasn't done in regulation.bin, so be sure to put the main download's other files in the mod folder.
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Removal
- Delete the contents of the "mod" folder in the same directory as the "modengine2_launcher.exe".
Currently updated for Elden Ring ver 1.06