Elden Ring

Hi everyone,


The mod has been out for just under 2 weeks now. Thank you for all the feedback and bug reports so far. This next update brings some fixes that should hopefully make the mod feel a bit nicer to play. Below is a more detailed version of the change log notes you can find in the 'Documentation' section of the mod page.


Fixed a bug that allowed the host to spam evergaol begin votes

Does exactly what it says - hosts should no longer be able to spam the "Yes" prompt when entering an evergaol to spam vote requests to other players.


Fixed a bug that caused players to get locked in an animation when activating evergaols

This was a longstanding issue with the mod, where one player would be locked in the activation animation and be unable to enter the evergaol. This should be fixed now and evergaols should work as intended.


Evergaols are now named appropriately when someone votes to begin one

Previously, when someone started an evergaol vote, it would appear as "ID: XXXXXXXX" as the voting system was a WIP. This has now been changed to be specific to the evergaol a player is trying to start. (E.g Player X has started a vote to enter 


Fixed a bug that caused sites of grace to be labelled as "Table of Lost Grace" and have their action button prompts moved

Another longstanding bug - this was a cause of a lot of player frustration, as it made some grace's impossible to interact with as the hitbox for the action button prompt was as if the grace was the size of the table at the Roundtable Hold.


Fixed a bug that caused players to be stuck in the Round Table Hold if they had already killed Ersha

This was a major issue which caused players to become completely stuck if they had killed Ersha in their world, then joined a host who hadn't.


Fixed a bug that caused players to get duplicate event items if they disconnected during a loading screen

If a player disconnected in a loading screen as a guest, they would often receive every single key item associated with the area that they were loading into. This should now be resolved.


Fixed a bug that caused desync issues after playing for a long time

This was a major bug that would occasionally cause connection problems for mod-specific actions such as warping, entering evergaols, and changing the world rules. It should now no longer be a problem.


The mod will now check for updates on boot, and alert you if there is one available

This is minimally invasive, and will simply check with this url to see whether the mod is up-to-date or not. If it isn't, it will display a message once when you load into the game for a first time.


Reworked Elden Ring's P2P system

Elden Ring has a "SteamSocket" system which uses a depreciated version of the SteamNetworking interface. I've updated this to the newer SteamNetworkingMessages API and simplified the game's systems which will come with a few nice benefits. This should also resolve some problems caused by "excessive" network traffic which would overload Elden Ring's netcode and cause sessions to close unexpectedly.

If you'd like to read more on this, I recommend you refer to Steam's documentation 


That's all. Thank you for reading - There are still many bugs present but I am working hard to get them resolved as soon as possible. I hope you enjoy the mod.

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LukeYui

9 comments

  1. diablok007calis
    diablok007calis
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    I almost never install any mod in the games I play. Well, that one you made is fantastic. I love being able to play with my friend all game long. Thanks a lot for your work!
  2. pyrusftsc
    pyrusftsc
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    Really enjoying ths mod. Even in Beta, with occasional bugs and quirks, it's still works remarkably well. Keep it up!
  3. gameking47
    gameking47
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    You guys are doing great work. Take it from us, disregard anyone who says you destroyed the multiplayer community. I can almost smell their musk coming from some of their replies. 
  4. MangoYs
    MangoYs
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    I found a serious bug, and I hope to repair it even if I can: the items I got when I died will always be stored in the wooden box, resulting in the upper limit of items. I can't take anything out of the wooden box to the backpack. When I get other valuable items, I can't get them because the upper limit of items in the backpack is reached (such as keys, notes, beads, etc.)

  5. QQShoe
    QQShoe
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    You're such a g dude. My gf and I are loving the mod, can finally play coop with her in this awesome game. Thank you so much buddy
  6. Denbee
    Denbee
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    @Lukeyui I just wanna say what you and your team are doing is amazing, you are honestly bringing the Elden Ring community together and we all appreciate your hard work. you are the reason i picked up Elden Ring. Thank you again and keep up the great work.
  7. Chudres
    Chudres
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    This mod is one of the many reasons why i'll buy the game. Thanks u a lot
  8. Cipher715
    Cipher715
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    You're so awesome man. Thank you so much for this mod and the continued updates! As soon as I can, I'm buying you a bunch of coffee on Kofi!
  9. popcar2
    popcar2
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    Incredible work as always. I finished my playthrough with friends yesterday and it made the game so much more special. Keep it up!