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NeoprimalST

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neoprimalst

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About this mod

Increases the overall HP per level, Intended for a balanced Hardest and Disaster difficulty experience.

Permissions and credits
This mod simply increases the amount of HP gained at each of the purchaseable Hit Point levels. Intended to be used in the 'Hardest' and 'Disaster' difficulty levels.
In addition to increasing HP Levels, The 'Quick Feeder AR x3' item has been altered to hold 45 Charges with 7,800 Gold spent per use. The menu incorrectly lists the recovered HP as 1,000, However the item instead recovers 7,500 Health per use.

HP Increase Values:
Level 0: 500 > 500
Level 1: 500 > 500
Level 2: 600 > 750
Level 3: 700 > 1,000
Level 4: 800 > 1,500
Level 5: 900 > 2,250
Level 6: 1,000 > 3,500
Level 7: 1,300 > 5,000
Level 8: 1,600 > 6,750
Level 9: 1,900 > 8,500
Level 10: 2,400 > 10,500
Level 11: 2,900 > 13,000
Level 12: 3,400 > 15,500
Level 13: 3,900 > 18,000
Level 14: 4,400 > 21,000
Level 15: 4,900 > 24,000
Level 16: 5,600 > 28,000
Level 17: 6,300 > 33,000
Level 18: 7,000 > 38,000
Level 19: 8,000 > 43,000
Level 20: 9,000 > 50,500
Level 21: 10,000 > 60,000