Gives the player access to NPC weaponry and changes the player to look like an NPC.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
I might be a little protective of this mod
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 0.1.0
Added basic support for Fencers, Rangers, and Wing Divers. Added Captain support for Rangers and Wing Divers. Added NPC Ranger textures.
This mod allows the player to access NPC weaponry. Said weaponry should be the first weapons in each category. Includes support for Fencers, Wing Divers, and Rangers alike.
The player also looks like an NPC ranger, and by switching between Civilian and Soldier, one can give oneself Captain colors! (Also works for Wing Divers) The first color changes the helmet color, while the second changes the rest. These changes do NOT show up in the menu, they're only visible in-game.
For Grim Reaper cosplays: I recommend using Dash Cell 3.
Why is this in Beta? I plan on doing 3 things in the future before I can call this mod complete: -Limiting classes to 1 weapon to really emulate the NPC feel (includes removing support slot for all but Fencer, which will have nothing but a Dash Cell 3) -Removing all weapon options that aren't NPC weapons -Changing player-summoned vehicles to their NPC forms