Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
vanilla files modded in this mod are created by the game developer 10tons
Donation Points system
This mod is not opted-in to receive Donation Points
Disables the fog which is drawn when the camera is zoomed out. Does not change tombs and dungeons.
The game engine uses fog to mask distant objects, so you cannot see when those are drawn as a low quality object (LOD) or not drawn at all. Every video game engine does this to an extent for performance issues. This mod puts this fog so high up, it is not covering the camera. You can see the maximum draw distance of the game engine as black areas.
This mod only has reason the be used with the Camera distance modifier mod in the Quality of life modpack. Why is this a separate download, and not included in there, then? Because it can not be toggled optionally, the changes this makes are permanent, and some QoL mod users wouldn't want to use the Camera distance modifier, but just other mods in that pack.