Dying Light 2
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hackerstalker

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hackerstalker

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About this mod

this mod readds the tribal machete from dl1 to dl2 and is redone a bit

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Mirrors
So if you remember the tribal machete from dl1 well when me and my friends saw the rpack script for dl2 the first thing that popped into our head was tribal machete on dl2 so after a while of trying too make it look good we did its a weird story about who worked on it because there was multiple versions that my friend had worked on a weird blue one a weird red on blue one and others and after my friend made his final version he kept it to himself for a while which pissed me off so I went and made my own sort of he eventually gave his version to me but it wasn't the layered on picture version just a base so I went and used a base that we had from a while ago that he made and tried to make it look good as posable and I think it came out good and this will glow like the original that was a tricky part that my friend figured out so I think that's everything and the credits well the people that made the rpack script don't know who they are and  chainsaw74 for giving us the original tribal texture and my friend that made the base and the other versions without him I could not make what I have for yall and without him pissing me off I would never mad my own version and with out chainsaw we could not do a remake and myself for trying my best at this its not perfect but its pretty good sorry for long description just wanted to tell you all the backstory and I plan on releasing some other things that my friend made now instructions to install are get 010 and the scripts which are here 010 Editor Scripts For .rpack File Modding at Dying Light 2 Nexus - Mods and community (nexusmods.com) then when you have them open 010 then click on view installed templates then click add then add rp6l.bt then the file mask is *rpack and id bytes are 52 50 36 4C then click on scripts and open scripts then click on the rp6l inject.1sc file then click on the blue triangle then look for the common textures rpack file which is here C:\Program Files (x86)\Steam\steamapps\common\Dying Light 2\ph\work\data_platform\pc\assets then click on it then find my file then click on it once and click on select folder then it will inject then you will have to do the same process with mesh's which I will provide into the common mesh's file then after that if u have a timeout machete that's the weapon that will have the texture and that's it any problems just text me on discord Gamer5709#9315 I will try my best to help cant guarantee that I will respond but I will try enjoy yall