About this mod
Provides slight buffs to Aiden's parkour, healing, and survivor sense prowess. Unlike other mods which may over-boost certain abilities, you'll be able to jump higher, run faster, and heal better, by a satisfying amount. This mod is targeted to those who have maxed out their character and want a further moderate increase to Aiden's fitness.
- Permissions and credits
Have YOU finished upgraded all of Aiden's skills? Have YOU bottomed out on fun and maxed out on boredom? This mod is for you!
Agility:
- Vertical wall run is faster and achieves an extra meter
- Horizontal wall run lasts 3 seconds instead of 1
- Run slightly faster
- Underpowered skill: Dash adds a noticeable amount of speed and acceleration
- Swim slightly faster
- Jump slightly higher on full hold of spacebar
- Perform drop takedowns from higher up and with a larger search radius
- Perform drop takedowns from a smaller minimum height
- New skill: Unlocks ability to perform higher-damage drop takedowns with a knife by pressing R
- Easier to perform falling kick attacks
- Far jumps now shoot you faster, further, and higher
- Underpowered skill: Double jump height increased by a large amount
- Enemy jump skill will shoot you moderately higher
- Hold up to 32 weapons
- Hold more accessories and consumables
- New skill: Hold Shift while swimming on the surface to do freestyle
- Stomp from further away
- Regenerate more stamina when you trigger Afterboost
- Longer window of time to trigger Afterboost after a parkour action
- Afterboost adds slightly more speed
- Easier to initiate Ground Pounds
- New Skill: Use Tackle on unlocked doors to bash them down like the first game
- Paraglider steering is more responsive
Health:
- Natural healing will recover 50% of your health
- Underpowered feature: Sitting by a campfire will regenerate your health considerably faster
- Max level medicine will fully regenerate all health
Survivor sense:
- Survivor sense now covers a much wider range instead of just a few meters in front of you
- Underpowered feature: Sense now picks up enemies and valuables under and above you
- Sense lasts longer by default so you don't need to spam the key
Grappling hook:
- Grapple enemies from further away
- More velocity gained from a grapple object pull
- Underpowered Skill: Perform many more sequenced wall runs without falling (10)
- Grapple objects from further away
- More height gained on an enemy grapple pull
- Paraglider velocity is greater after a grapple hook pull
- Underpowered feature: Grapple hook pull strength no longer deprecates over time, allowing you to scale buildings
- More velocity in grapple hook swings
- Less hook auto-targeting
Features added by request:
- This mod will now restore all grapple buffs, meaning you should be able to hook to all geometry
- Optional version without any speed boosts and less jump boosts
- Optional version where it just adds the knife drop takedown
- Optional version where there is no grapple buff
Note: this mod doesn't increase melee damage, it's more aimed at traversal and survival.
Install by dropping data3.pak into Dying Light 2/ph/source.