Dying Light 2

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accel980

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accel980

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About this mod

Tired of the colorful and cheerful colors in Dying light 2? then this mod is for you.

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Do you want a more gritty and zombie apocalypse look to your game? then look no further with this reshade i aimed to make it as close and similar to the graphics we saw during the E3 2019 dying light 2 trailer.

Update 1.3

Colors and overall atmosphere are now closer to the E3 trailer and nights are a lot more darker, UV and other source of lighting are now more pronounced at night time, days will have a gloomy and gritty color palette depending of the time of day.

to get the same results as in the screenshots you'll need Dying light 2 Enhanced Mod  and No Post Processing Effects Like Flare ETC AIO version.

Installation guide

1. Enhanced mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2752042406

How to Install

First download and extract the zip file. Then select a version of your choice. I recommend the version with higher draw  distance, but if you have pop-in issues with that version then just use the version with normal draw distance.Next,copy 'data6.pak' to "C:\Program Files (x86)\Steam\steamapps\common\Dying Light 2\ph\source"

2. No Post Process Effects: https://www.nexusmods.com/dyinglight2/mods/31

How to install

Unpack No Post Process Effects  All in one into your Dying Light 2 folder  located at C:\Program Files            (x86)\Steam\steamapps\common\Dying Light 2

3. extract Dying Light 2 E3 Atmosphere Gritty colors and place the Reshade-Shaders and other files into your Dying Light 2/ph/work/bin/x64 folder.

Once in game press Home to open the Reshade menu, you should then see a drop down arrow where then you must select the Dying light 2 E3  Atmosphere Gritty colors.ini 

Credits goes to 

Crosire for  Reshade: https://reshade.me

Razed for his Dying light 2 Enhanced Mod

Shawnikaros for No Post Processing Effects like flare etc.

L00 for the lut palettes used in this Reshade preset  which are originally from his PRSA GTA V ENB mod

Markimoo for porting the Luts and adapting it to be used on Reshade