Supports beheading of all zombies and human AI. this version doesn't execute a beheading immediately after causing damage; I have set a relatively realistic health bar. Large zombies, such as Goon and Demolisher, can also be beheaded
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Supports beheading of all zombies and human AI. this version doesn't execute a beheading immediately after causing damage; I have set a relatively realistic health bar.
Large zombies, such as Goon and Demolisher, can also be beheaded, but it requires skill to interrupt their attacks and make them stagger, similar to being in an Idle state. The window of opportunity is short, requiring a lot of practice to master the technique (which becomes quite simple once mastered).
Installation: Place the 'data4.pak' file in the game's root directory under /ph/source. If you are using an online plugin, put it in the /ph/MultiMod folder in the game's root directory.