Hey can i ask for help,i need help with bringing back the widget skull above head at night spot indicator,i brought back search widget but i want to be exactly like before good night good luck,dont ask why because i think t was unique for DL2.If you can help...
i have no clue what i did wrong i followed the steps in the description and when i go in game the flashlight is HUGE, the circle of light is around almost my entire screen and the beam goes ridiculously far. it may have conflict with other mods but i doubt it since the only texture changing mods i use is sneeds e3 overhaul which changed the renegades bandits and pk (and added e3 2018 outfit), a reshade + e3 color + darker nights, and sneeds clean obstacles. i am confused however on where i should drop the file called "ph" cause it says drop it after opening the other ph file but it just feels a lil weird to leave it there i dont know whether i should overwrite it or not but i really love if someone could help me realize what i did wrong and how to fix it since i know im not the only one who has had this problem since i saw someone with the same issue on another flashlight mod.
okay, I had touched the base game setting in data 0, script, varlist.scr and changed the values intensity, range, and near, but nothing change. and i have check the mod, i think it's just simply has a setting that you can change yourself. I'll test it right away and let you know if it changes.
yeahh i dont know what i did wrong but i just decided to uninstall lol i guess im just not meant to have this mod since this problem seems to be unique to just me
hello, there is a problem with the file city_persistent_pc. from 0 kb, prevents jumping in secure places such as the bazaar for example, makes beds, bags, etc. disappear. although it is enough to backup the file.
I do not see why it is useful for your mod to modify it initially.
except perhaps the duplicates of the lamp on the corners of the walls which duplicates the luminous zone in the secure places.
Any chance you could make me a Thinner Red Flashlight, that shines only 10 metres? Please!
I tried changing the RGB values in flashlight.prefab, but nuthin is changing in game, not sure what Im doiing wrong.. Id really appreciate it if you could!
42 comments
Now you should make the UV flashlight a brighter purple like it was In E3
I do not see why it is useful for your mod to modify it initially.
except perhaps the duplicates of the lamp on the corners of the walls which duplicates the luminous zone in the secure places.
I tried changing the RGB values in flashlight.prefab, but nuthin is changing in game, not sure what Im doiing wrong..
Id really appreciate it if you could!
It seems some complicated just to change a friggin flashlight...and the same thing in DL1 was easy to do!
anyways, Cheers for the mod