About this mod
Removes the delay of the double-jump, removes the hang-time in between animations, removes look restrictions and most of air strafing, you'll feel the momentum now. Vanilla gravity.
- Permissions and credits
For the mod to work, you have to run steam in offline mode and turn off your wifi / unplug ethernet cable.
//jump_parameters.scr//
Changed jump loop animations (Aiden reacts to falling)
Removed LookAngles (look restriction, mostly noticeable when vaulting)
Removed BeforeHangTime and disabled BeforeHangAnimations (removed delays)
Changed DoubleJump animations (funnily enough, Techland's fix for the FarJump animation works on the DoubleJump too)
Disables HeadCorrection (mostly noticeable when vaulting)
Enabled FarJump and DoubleJump Dropkicks
Disabled (most of) AirStrafing [AllowVelocityMod]
//player_variables.scr//
WallRun duration, ExtraGravity and MaxSequence heavily reduced (you are not spiderman, you don't run on walls, you tictac now)
Heavily increased Dropkick gravity (feels a bit closer to DL1 now)
Doubled Dash/Dart speed [Nitro]
Slightly increased AfterBoost speed
Sped up Hopehook swing animation
Slightly decreased HeightGain when vaulting stuff (you know those military towers and how janky they are to get in? not anymore, friend)
Removed AntiFOV (This is new, probably so the guns animations don't clip with the rest of the body, Idk but I haven't seen any problems and I like seeing my legs as I jump, so I disabled it)
You'll notice this version is a little Lite (pun intended), only the bare minimum was changed to make it more compatible with other stuff you might use in your own game, to make it a good base / pillar so that you can build your own mods. I highly encourage you to do so, it's really easy with any text editor of your choice (tho I recommend Notepad++, only because of the *compare* plugin) nothing more than changing a few numbers. Now go have some fun, Pilgrims
Basically the idea behind the mod is : FLOW like water, don't stop (do you see?)
here's a video:
I'd recommend slowing it down (old video, things are a *bit* slower, but the essence remains the same)
*** Installation ***
Drag and drop data2.pak to the source folder, located :
steam\steamapps\common\Dying Light 2\ph\source
***__Many thanks to the following__***
Canaga07 for Enhanced E3 Parkour Animations for his looping animations, giving a more *Immersive* feel to jumps
Ramalabolm for the Keep Staying Human fix for the hangtime in animations
And Techland, for (finally) fixing the FarJump and this amazing game