Dying Light

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StinVec

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StinVec

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---DL v1.49.x Compatible--- Increases the chance to find higher rarity weapons in loot. Expanded weapon pools for looting a wider range of weapons. Container lockpicking removed. Mod customization file allows for enabling and disabling mod features and active weapon loot rarity levels. Optionally affects the Prison map and the end loot room timer.

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· WEAPON LOOT RARITY CONTROL ·
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by StinVec


[ Increases the chance to find higher rarity weapons in loot ]
[ Weapon loot pools expanded to include a much wider range of weapons ]
[ Removes lockpicking from containers (enabled by default) ]
[ Mod customization file allows for enabling and disabling mod features and selecting the active levels on options ]
[ Optionally affects the Prison map via additional pak file installation ]
[ Prison end loot room timer extended (if optional Prison map addon pak is installed) ]


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[ EXPANDED WEAPON LOOT POOLS ]
-> Which weapons are found in loot is determined by specific weapon pool configurations that are made active based on
    your current Survivor Rank, game difficulty mode, and the specific loot source you are looting.

-> This mod also expands the weapons included in these pools in all difficulty modes to include many other weapons for
    a greater variety of weapons found in loot.

-> Regardless of difficulty mode or rarity increase level enabled, firearms are made more common, Countryside-specific
    weapons are expanded into the Slums and Old Town maps, 2-handed weapons are more common in chests and
    legendary weapons can be looted from any weapon chest after reaching Survivor Rank 25.

-> These expanded weapon pools are enabled by default, but you can choose to disable the expanded weapon pools
    via the provided customization file.

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[ WEAPON LOOT RARITY CONTROL ]
Customizing the increased chance to find higher rarity weapons in loot
-> Multiple levels are offered to allow for controlling what rarity chance increase is active.

-> The active level can be changed via the mod's customization file.

-> The mod's default level is L4 noted below. A pre-customized version of the mod is also included that has "L7: GOLD ONLY"
    as the active level as I am sure that will be a commonly used level.

Current rarity chance levels include:
L0: UNALTERED CHANCES
L1: EQUAL CHANCE FOR ALL
L2: HIGHER RARITY CHANCE INCREASE 1
L3: HIGHER RARITY CHANCE INCREASE 2
L4: HIGHER RARITY CHANCE INCREASE 3 (Mod Default)
L5: VIOLET, ORANGE AND GOLD ONLY
L6: ORANGE AND GOLD ONLY
L7: GOLD ONLY

I also include a graphical representation of an example for the rarity increase each level provides within the customization file:


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[ LOCKPICKING REMOVAL FROM CONTAINERS CONTROL ]
-> Enabled by default, lockpicking requirement is removed from all containers.

-> Also removes lockipicking from any containers in the Prison map if the mod's Prison Addon pak file is also installed.

-> You can reinstate lockpicking requirement on containers by disabling this option in the mod customization file.

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[ OPTIONAL PRISON MAP ADDON FILE ]
-> Prison Addon pak file requires the base mod's Data3.pak file to be installed to function.

-> Active customization options/levels in the Data3.pak customization file will also extend to loot in the Prison map if
    the addon pak file is installed.

-> Due to the Prison area technically being a separate DLC area with its own loot files, in order to modify the rarity of
    loot in the Prison area a non-standard installation of a separate mod file for that map is required.

-> A non-standard mod installation means installing modified files in a specific DLC's game pak file instead of being
    installed like standard mods are via the Data3.pak file.

-> After installing the main mod file normally, if you would like to extend the mod to also affect loot in the Prison map,
    you can then also add the mod's Prison Addon 'DataDLC39_1.pak' file into the game installation's "DW_DLC39"
    folder for the mod to also affect loot in the Prison map.


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[ PRISON MAP END LOOT ROOM TIMER CONTROL ]
-> The customization file includes several levels to increase the prison end loot room timer.

-> Mod Prison Addon pak file must also be installed for this customization option to have any effect on the prison timer.

-> Default active level is "L2: INCREASED TIME 2 (+100%)"

Current timer increase levels include:
L0: DEFAULT TIME
L1: INCREASED TIME 1 (+50%)
L2: INCREASED TIME 2 (+100%) (Mod Default)
L3: INCREASED TIME 3 (24 Hours)


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[ Compatible with Dying Light v1.49.x ]

[
View 'Docs' tab and/or included ReadMe files for install, uninstall and customization information ]

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If you like to use this mod and feel it adds to your enjoyment of the game, I would appreciate it greatly if you would please
consider coming back and donating to me via PayPal using the Donate dropdown above this mod description if you are able to.

If even $1 or some pocket change is not something you would be interested in donating, please consider taking
a few seconds to register on or log into Nexusmods and endorse this file to show you appreciate this mod.

I sincerely thank you for using my mod(s) and for possibly considering my above request.
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_________________________ Recent Updates _________________________
2022, August 16
· WLRC.EBPL.CF1 ·
(View 'Logs' tab for details)
  • Optional compatibility file added to downloads with conflicting files from WLRC and my Expanded Buggy Parts Looting mods pre-merged together

2022, May 7
· WLRC.2.49 ·
(View 'Logs' tab for details)
  • Files updated for game version 1.49.0 compatibility
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