Dungeon Siege II

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Iryan - KillerGremal - PhoeniX - BareElf

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iryan

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Dungeon Siege 2 Legendary Mod
April 2018
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Mod Title: Dungeon Siege 2 Legendary Mod
Author (s): Killergremal/Iryan/PhoeniX/Bare_elf
Summary: Enables playing the original Dungeon Siege maps in
Dungeon Siege 2 or Broken World together with the
original monsters, npcs and quests.
Mod version: Version 1.01
Mod Size: 1.28Gb
Contact forum: http://siegetheday.org/?q=node/1607 (for bug
reports and comments)
http://siegetheday.org/?q=node/1330 (for
KillerGremal's mod)

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*Description

- This mod enables playing enhanced remastered versions of the original Kingdom of Ehb, Legends of Aranna, Utraean Peninsula and Yesterhaven from Dungeon Siege 1 in Dungeon Siege 2 or Broken World. Two additional maps are now playable; Return to Arhok and Diabolish.


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*Requirements / Compatibility

- Dungeon Siege 2 or Dungeon Siege 2 Broken World
- Elys' All*Saves for DS2 or BW is also highly recommended as otherwise saved games using this mod won't work without it. A strip-down version of the launcher is distributed with the mod.
- This mod should incorporate with most mods and will *not* affect the original maps of DS2 resp. Broken World addon.
- While this mod works in multiplayer, some things may not work due to possible server side incompatibilities.

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*Installation Instructions

Remove any previous DS2 Legendary Mod beta files if you have them.

Use the setup program to install the mod into your Dungeon Siege 2 Resource folder. You will be given the opportunity to find the location of Dungeon Siege 2 if its different to the default which assumes the Steam version of Dungeon Siege is installed in the deafault location for Steam games (C:\Program Files (x86)\Steam\steamapps\common\Dungeon Siege 2).

For convenience Elys All*Saves for DS2 and Elys All*Saves for Broken World are included as optional programs launched from the end of installation page.

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*List of all required files

- DS1_Map_Utraean_Peninsula_v1.01.ds2res
- DS1_Map_World_v1.01.ds2res
- DS1_Map_Yesterhaven_v1.01.ds2res
- DS1_Map_Legends_of_Aranna_v1.01.ds2res
- DS1_Mod_Content_v1.01.ds2res
- DS1_Mod_Logic_v1.01.ds2res
- DS1_Mod_Sounds_v1.01.ds2res
- DS1_Mod_Terrain_v1.01.ds2res
- DS1_Mod_Voices_v1.01.ds2res
- Mod-DS1Map-ArhokXP-Beta5.ds2res
- Mod-DS1Map-Diabloish-Beta02e.ds2res
- Mod-Erthos-MonsterLevelAdjust-Beta5t.ds2res

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*Mod-Erthos-MonsterLevelAdjust-Beta5t.ds2res

For convenience the latest version of the Monster Level Adjustment Mod is included in the distribed mod. For the latest version of the mod please go to this link; http://siegetheday.org/?q=node/1330
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*Removal Instructions

- Manually remove the DS1 and Mod_DS1 prefixed mods from your Dungeon Siege 2 resources folder

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*Gameplay Changes/Additions in General
- All textures from DS1 resampled and filtered to make them sharper and to the same standard as DS2 textures.
- Broken World Dwarf backwards ported to DS2 as recruitable characters in the maps.
- Using the Monster Level Adjust Mod Beta5s, there's 3 ways to play the map
- Default (Local) mode where monsters and loot levels are tied to the region
- Monsters and loot level up to match party's average level (Monster level Adjust Mod beta 5s controls this)
- Voicesets added for all recruitable npc characters like in the original Legends of Aranna.
- Optional mod to add voicesets for Player Heroes

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* Mod Details

Single Player only mod..........................: Yes
Multi-Player only mod...........................: No (however mod not really mp tuned, moreover all player must have it anyway)
Language compability............................: All? (in particular languages with letters like this, writing form left to right)
New/modified Difficulty Settings................: Yes (revised, slightly easier at the beginning, some harder for veteran/elite)
New/modified Graphics...........................: Yes
New/modified Sounds / Music.....................: Yes
New/modified Weapons............................: Yes
New/modified Armor..............................: Yes
New/modified Spells.............................: Yes
New/modified Misc. Items (Rings, Reagents...)...: Yes
New/modified Character(s) / Pets.......,,.......: Yes
New/modified Enemy Type(s)......................: Yes
Modified Experience / Attribute System..........: Yes
Modified Loot Drops.............................: Yes
Modified GUI....................................: No
Modified/custom Map.............................: Yes
Modified/custom Quest/Secrets...................: Yes
Modified Other..................................: Yes
Modding Tools Used..............................: DS2TK, DXTBmp, XNView, XNViewMp, Paint Shop Pro, Notepad, Beyond Compare 3

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* Credits

..........................: - GasPowered Games (for all original content)
..........................: - Darkelf (for portions of the custom pets reloaded mod and help with Utraean Race)
..........................: - Elys (for the allsaves bw mod which made this mod possible)
..........................: - Ghastley (for snake, naja and some ambient critters)
..........................: - U6 Project 1.0 (Team Archon, Project Britannia and Tean Lazarus)
(for several new models)
..........................: - Niko Makela (for cat, serpent, hydra and ant models)
..........................: - Theresnothinglft (for new balrog model, also credit to Elemental Team?)
..........................: - PhoeniX (for fixing the radar)
..........................: - Bare_elf (for help with Utraean Race and creative input)
..........................: - Killah (from Dungeon Siege Official Group)
..........................: - KathCF (conversations in KOE)
..........................: - Araknuum (conversations in Yesterhaven)
..........................: - Freesound.org, Nifter.com, Partners in Rhyme and JungleWalk.com
(for sound effects)
..........................: - Guru @Gametoast (for base minigun skrit)
.................................................
Other Credits.............: - Thanks to all DS(2) addicted guys (mainly at http://garage.gaspowered.com/?q=forum/107 ) who have left notes and advices about bugs and how to improve Dungeon Siege II !!!
..........................: - Thanks to Sharkull for this ReadMe Template.
..........................: - Thanks to Mark at Techiem2.net for graciously hosting the files which otherwise would make testing this mod almost impossible
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* Beta Testers

Tested by.................: - Bare_elf (Chief Beta Tester), RSimpkinik57, Sigofmugmort, Mantello, Hardless, Blondin235, Dark_elf, Lukawh, Gemeaux333, Marco, Araknuum, Shadow Watcher and all those others who have contributed to the Legendary Mod thread at SiegetheDay. Without them the mod would never have gotten to this stage.

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* Distribution

This mod may NOT be freely distributed (even not if this readme file and all related content is included).
Due to permanent risk of incompatibilities with other mods and because i generally don't like to see my mods next to other people's (cheat) mods - often hastily made in a minutes without any creativity or gameplay-respect - i would be happy if contact me first. Thanks for understanding! Killergremal

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* Content Re-Usage

The copyright and permissions to re-use this the content of this mod is divided in to parts, for bug fixes and non-bug-fixes resp. other improvements (permissions pertain to non-profit usage only).

Permissions for bug-fixes (or other lacks endangering natively intended gameplay):
_____ Permission is given to re-use this mod's content without restrictions. (Open source)
_Yes_ Permission is given to re-use this mod's content, as long as credit is given to the original content author(s). (Open source)
_____ Contact the author(s) for permission before re-using any content included in this mod. (Open source)
_____ A separate licence is included with this mod, and all permissions are described there in detail.

Permissions for non-bug-fixes (new items/weapons, secrets, quests, custom gameplay features,...):
_No__ Permission is given to re-use this mod's content without restrictions. (Open source)
_Yes_ Permission is given to re-use this mod's content according to the following THREE CONDITIONS:
1st: general content re-use only - direct or indirectly - for LEGIT/FAIR mods or map projects.
2nd: for re-use of a discreet 'non-bug-fix' (in sense of 1:1 copied) for own mods/maps only after author(s) explicit permission.
3rd: as long as credit is given to the author(s) who has/have create or improved this mod.
_Yes_ Contact the author(s) for permission before re-using any content included in this mod. (Open source)
_____ A separate licence is included with this mod, and all permissions are described there in detail.

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* Copyright

All title and intellectual property rights to the content of this mod are the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties.
� 2002-2005 Gas Powered Games Corp. All rights reserved. Gas Powered Games, the GPG logo, and Dungeon Siege are the exclusive trademarks of Gas Powered Games Corp.

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Open Source License for Code
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All code contained is considered open source and may be used in other work, provided the original author(s) is given credit and any modifications adhere to the GNU General Public License. (Link below.)

http://www.gnu.org/copyleft/gpl.html

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* Disclaimer

The author(s) of this mod accepts no responsibility for damage to data, or physical damage to hardware, caused by the appropriate or inappropriate use of this mod. Use this mod at your own risk.