Lay-offs at Obsidian

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VG247 reports that several (former) Obsidian employees have been tweeting about their sacking.

According to a tweet from Akil Hooper a producer and designer who has been at the firm 11 years survived seven different round of lay-offs, but sadly not the eighth: 11 years, nearly a dozen shipped titles, Designer, Lead, Producer. 1 canceled game, survived 7 layoffs, 8th got me. Not a bad track record.

According to the forum post on Obsidian which gathered all these tweets, reports that it’s a possibility producer Tess Treadwell and designer Sydney Wolfram as well as three interns have also been laid off as well

21 comments

  1. Pugiron
    Pugiron
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    They all deserved it for making a broken game and making each update break something else.
  2. GenocideLolita
    GenocideLolita
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    Isn't this kind of like cutting off limbs or something? Don't they need these people? It's such a shame the world works this way. You've outlived your usefulness and we don't wanna pay you so we're gonna let you go. I mean really, these people need to eat after all. And with those fuel prices going up...


    It's how a market economy operates, it's not going to change anytime soon. <img class=">
  3. nb_nmare
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    CdubbsInTheHouse: if you honestly think New Vegas is the buggiest game ever released, clearly you haven't played very many PC games, or at least you haven't played many over a certain age.

    If we just stick with the RPG genre, Stalker (especially on Vista), Vampire the Masquerade: Bloodlines, Pools of Radiance: Ruins of Myth Drannor and Ultima IX all had much more serious issues that New Vegas. Pools of Radiance in particular was known to erase players' hard drives!

    Also, don't think that major bugs only hit Bethesda games with Fallout 3 or even Oblivion. Daggerfall had some serious issues back when it was first released.
  4. Rocketlombax
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    Isn't this kind of like cutting off limbs or something? Don't they need these people? It's such a shame the world works this way. "You've outlived your usefulness and we don't wanna pay you so we're gonna let you go". I mean really, these people need to eat after all. And with those fuel prices going up...
  5. robber804
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    @HadToRegister, correct I was gonig to post the same thing you said, but also wanted to add that Laid-Off could also mean that "we don't have work for you currently but but we may in the near future, but until then we have no open position that fits your skill set.
  6. alec6694
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    new vegas was a pretty anticipated game, so I have no clue why obsidian is doing this, but either way I just want honest hearts!
  7. weijiesen
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    @ a pop can

    actually they are not "working on the DLC".
    As with Fallout 3, each DLC is completed at the same time as the game, but simply released at a later date. Its a fact
  8. a pop can
    a pop can
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    Well thats a shame to hear. And a little odd, since New Vegas sold really well, and they're working on Dungeon Siege 3 as well as the New Vegas DLC. You'd think they would just re-assign those people to different positions, rather then fire them.

    Oh well, good luck to the people that got laid off. Hope they find work soon.
  9. WizardOfAtlantis
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    Boy, I don't understand this at all. How can a company have to lay off people when it just got done pushing out a Fallout:New Vegas level game?

    And on a side note, once again I don't know what people are complaining about it being buggy...I can play for HOURS, modded of course, and not crash *unlike in FO3*. That's quality work...and they have to lay people off? What a world.
  10. powermaf
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    @thegreatgamecreator
    According to Bethesda, Fallout New Vegas, sold over five million copies, so I don't think it has to do with New Vegas. More likely it would just be the economy, maybe helped by Alpha Protocol(Sega cancelled the sequel because the first didn't sell enough, even though it was a great game imo)