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Virus

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ForeverVirus

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56 comments

  1. sephid
    sephid
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    • 0 kudos
    How to reduce the damage??? Please! This is what i was looking for my trickster, but its too strong!
  2. DOLPHINKAXX
    DOLPHINKAXX
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    • 2 kudos
    真的很棒的mod,感谢大佬的制作,这职业用起来方便多了,不过美中不足的是增加了很多伤害,和原来干扰性的玩法不太一样了,有没有办法关掉大招的雷电和火焰伤害呢?我自己迷迷糊糊找了半天问ai也不知道该改哪个,大佬要是有空能不能告知一下,我自己删改也行=-=
    1. DOLPHINKAXX
      DOLPHINKAXX
      • member
      • 2 kudos
      没事了,我靠一些大胆的推测和穷举法改了,可惜不知道技能代码都去哪里找,不然应该还能改多一点...
  3. TheGoat25
    TheGoat25
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    Whoever is new using the mod I recommend you guys getting the Hard mode mod so the game is balanced because this mod does A LOT of damage it's crazy, you're welcome bye
  4. abigailxneeko
    abigailxneeko
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    need update
    use Aromatic Resurgence
    make game crush
    EDIT: FIXD
  5. vonmanic
    vonmanic
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    unfortunately the poison effect also applies to friendly npcs and they die, making this mod unusable when fighting in a town or with a caravan, unless you don't mind visiting the Charnel every day with a bag full of wakestones.
  6. DaegraBlack0
    DaegraBlack0
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    I am getting an error "sol: runtime error: caught (...) exception
    stack traceback:
    [C]: in field 'create_userdata'
    ...mmon\Dragons Dogma
    2\reframework\autorun then this mod saying that its in main chunk.
    1. Korj666
      Korj666
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      Update REFramework
    2. DaegraBlack0
      DaegraBlack0
      • supporter
      • 0 kudos
      unfortunately i did, and along with reinstalling and redoing everything fresh, it gives me this on all my reframe works stuff... i was hoping it would (reframe work) update in a couple days but its been 4. so maybe im just dumb.

      EDIT: DONT KNOW WHAT YOU DID BUT THANKS, MF JUST STARTED WORKING MUWAH KISSYS I LOVE YOU ALSO I JUST NOTICED MY CAPS ON BUT AT THIS POINT I GOTTA COMMIT.
  7. cookiefristclass
    cookiefristclass
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    Is there the way to decrease DMG of this mod?
  8. block2001
    block2001
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    • 8 kudos
    To start off I will say first well done. This mod is really good and changes the trickster to be played completely different. I am one of the few that loves the original design of the trickster but this is really fun. The issue is that it is a little too overpowered from my testing. Suffocating Shroud stagger locks all bosses all the time, Binding Effigy the poison melts everything quickly and Dragons Delusion I want to say is fine as well as Aromatic Resurgence.

    In my test I fought 2 dragons a griffon and an ogre at once solo. popped the effigy so it can agro and then used suffocating shroud. That's where the assault began. all the enemies staggered at once the griffon dropped down from the air. I followed things up with a Dragons Delusion. Bothe the Ogre and Griffon set on fire both dragons stagger. Decide to bind the effigy on the Ogre and then pop the Shroud again...its hp dropped super fast while staggering everyone again. Used dragons delusion setting the griffon on fire and then just repeated the cycle putting the effigy on the next mon when the previous died. the bosses spend the entirety of the fight staggered or downed. While it did feel kind of nice to assert such dominance I felt that maybe this was a little bit too much and significantly took away from what the trickster was.

    TLDR: Magic Trickster is lots of fun but I think it suffers greatly from being over tuned to the point that it is too powerful. If that is the intent then its wonderful but if it was intended to have the Trickster aid a little bit while still being the support role then I think it greatly missed the mark.
    1. MaroKit
      MaroKit
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      • 3 kudos
      You can comment out the lines in the code where it adds the poison and faint status effect and keep the rest intact.
    2. Zeitkrieg420
      Zeitkrieg420
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      • 11 kudos
      +1 to block2001

      I love what this mod does with the Trickster and feel it actually brings it more in line with what makes sense for the class. That said, if we were able to dial back the mentioned effects, this would really feel perfect. I love the power trip but it does make things a bit too easy, lol. Thanks for all your hard work!
  9. zxc0970932383
    zxc0970932383
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    Can the "Levin" effect of Dragon Illusion be turned off?
  10. MaroKit
    MaroKit
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    Are you able to add bosses ability, the necroamcner miniboss is able to summon skeletons and re animate any entities, can you try to hook those functions to trickster
    1. Kipperkid
      Kipperkid
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      • 1 kudos
      That would actually be incredible
    2. ForeverVirus
      ForeverVirus
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      • 229 kudos
      can add the boss shell, but summon monster will more complex
    3. MaroKit
      MaroKit
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      • 3 kudos
      cant wait to see the result
    4. rercam
      rercam
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      +1
    5. Ashcrawler
      Ashcrawler
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      • 2 kudos
      +1 If it's possible to make trickster a necromancer class that would be amazing.
    6. Kipperkid
      Kipperkid
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      Agreed I just saw an episode of solo leveling and that is what came to mind.  Necromancer becomes the Shadow Monarch.