About this mod
This is a very basic and very subtle shader that adds a bit of film grain (for that gritter look) and a bit of bloom (for that glow). It also uses AMD CAS for sharpening, so disable in-game sharpening. It's based on the reshade I created for Baldur's Gate 3.
- Requirements
- Permissions and credits
- Changelogs
Note, the film grain looks stronger in the screenshots than it does in-game because the grain pattern changes every frame. This gives the game a cinematic look while also adding texture, especially in the bokeh (background blur). You can toggle it off or turn it down if you like a smoother look.
First, install ReShade. When prompted, use my ini file: sssss.ini (pronounced like a snake... hissing).

FX used:
- AMD FidelityFX CAS: Probably the best sharpening fx.
- Film Grain: I really like the vanilla look of the game, so I want to keep
that as much as possible. However, I really like taking screenshots and love a small amount of film grain for that extra bit of grit. - Magic Bloom: This effect hard to notice in daylight. However, at night, you will see the glow.
- Technicolor: This is also very subtle, but it works well with the film grain.
- Vibrance: Technicolor can wash things out a bit, so this is there to compensate, so we keep the vibrant look of the vanilla colors.
- DOF (MartMcFlyDOF): This is off by default, but it's great for screenshots. I'm using auto-focus, so the focus will be on whatever your mouse is pointing at. This works great when you toggle the ui off (you can set a hotkey for this in-game).