Dragon's Dogma 2

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Imaginalex

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Imaginalex

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About this mod

blender 4.0 file Berserker armor, made with the intent tp respect as close as possible the material design of existing armors i don't really have a lot of knowledge in lua / json and other ways to pack this into Reframework so it's my attempt at gifting something cool that everybody might want to see in game.

Some parts still need work

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Mirrors
UPDATE to the Blender 4.0 work file : 


-Normals have been flipped the right way

-All the pieces of armor have now been cleared from their bugged weights and received proper body part influence / weight corresponding to their armor piece / part and side of the body

-Most pieces of armor also received their name / nomenclature to be used in their proper hyerarchy for exportation / Modding / etc

-Numerous little details and completion of details to the armor have been added

Plans for future updates or sidegrades / new versions : 

-Making a skeleton like Berserk helmet

-Making a much skinnier / close to the body version of the armor.

File saved under blender 4.0

This is the blender file of a modelized Berserker armor from head to toe, separated in their respective parts (head armor parts are parented to head armature, body armor parts are parented to body armor armature, yada yada yada)

Still need bits of cleanup and weight transferred for some little parts but the main piece is almost complete.

While i don't know how to pack this into the game files, i stillI intend  to finalize this at some point and do other berserk themed armors in the same way / keeping graphical homogeneity of the game. I know i would like to be able to wear this in the game so, feel free to try to mod it for the game if you have the know how to.

here's a mega link of the file if it does not work on nexus's servers : ( V0.6b)

https://mega.nz/file/23h1QS7K#3c6webRbtvyERWMVd5EL3zoIrcAlpnCSq2vzmvsn8cM