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Munch The Ghoul

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MTheGhoul

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About this mod

A dark cinematic ReShade preset for Dragon’s Dogma 2. Sharpens textures, deepens shadows, and enhances firelight with warm glow. Ideal for immersive nighttime exploration without overexposure or fantasy bloom. Subtle, moody, and performance-friendly.

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Veil of Flame – A Realistic Cinematic ReShade for Dragon’s Dogma 2“In a world dimmed by danger and mystery, light is sacred. Let it guide you.”Veil of Flame is more than just a visual upgrade—it’s a handcrafted atmosphere shift designed for the lone Arisen, the twilight wanderer, the player who craves immersion over spectacle. This ReShade preset reshapes the visual tone of Dragon’s Dogma 2 into something darker, more intimate, and infinitely more cinematic.When night falls in Vermund, it should feel real. Shadows shouldn’t just exist—they should breathe. Firelight shouldn’t just glow—it should command your trust. With Veil of Flame, your world gains weight, contrast, and narrative presence with every step. This preset wraps the game in a moody, grounded aesthetic where torchlight flickers with intention and distant hills vanish into mist and menace.
What Makes This Preset Different?
  • A Living World Wrapped in Shadow
    This isn't the sterile, washed-out look of vanilla. Shadows here are bold—they deepen caves, stretch forests, and frame your lantern’s reach with reverence. You don’t just see darkness—you feel it.
  • Fire That Feels Alive
    Campfires, lanterns, and spell effects aren’t just light sources—they’re anchors in the gloom. With warm contrast and calibrated SDR tone curves, flames cast natural radiance across your armor, skin, and surroundings. You’ll notice the glow before you notice the source—and that’s the point.
  • Sharpness Without Sacrifice
    Using AMD RCAS and a Zenteon-enhanced contrast pipeline, textures breathe with clarity—stone, cloth, leather, even skin pores—without the crunchy grain or overexposed edges that plague many presets. This is precision, not gimmick.
  • Chromatic Mood Grading
    Soft color adjustments bring the palette into focus—removing oversaturation while amplifying emotion. Greens feel cold. Fire feels holy. Blood glistens like wine under the right light. Every color choice is a narrative tool, not an accident.
Active Shader StackHand-selected for performance and depth, no bloat, no waste:
  • RCAS.fx – Smart contrast sharpening (by AMD)
  • ChromaticitySimplified.fx – Gentle color tone balancing
  • lilium__sdr_trc_fix.fx – SDR tone response curve correction
  • LocalContrastCS.fx – Enhances microcontrast without noise
  • ZenteonFrameWork.fx – Custom pipeline and support structure
  • ZenLC.fx – Fine-tuned localized contrast boosting
Who Is This For?
  • Cinematic roleplayers and storytellers
  • Streamers and video creators who want raw in-game immersion
  • Players using minimal HUD or survival mods
  • Anyone tired of “fantasy bloom vomit” presets
Whether you're capturing screenshots, recording cinematic playthroughs, or just enjoying a solo midnight journey under a dying torch, Veil of Flame enhances the feeling of the world without breaking its realism.
PhilosophyWhere others add more—more bloom, more fake glow, more saturation—Veil of Flame subtracts what isn’t needed. What remains is truth:
Light. Dark. Flame. Fear.
You don’t need a fantasy filter—you need a veil that reveals only what matters.
PerformanceThis preset is built lean. No MXAO, no DOF, no RTGI. It adds clarity and emotion without tanking FPS. Ideal for high-resolution players who want quality without compromise.
Installation & CustomizationA full readme with instructions is included. All shaders used are publicly available and load-ready. This is plug-and-play for Dragon’s Dogma 2 (DX12).
 Step beyond the veil.Play in firelight. Live in shadow.
Welcome to Veil of Flame.