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Nickesponja

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Nickesponja

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About this mod

A collection of the tools I use to develop mods, with pretty much everything needed for developing most gameplay mods.

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All the tools can be accessed through the script generated UI. Tools included:

Position tools

Teleport around the map, save your current position for later, or print it out to the console in a format that is perfect for copying and pasting to a json file. Can also print out your current rotation. Has options for teleporting to the center of the map (which you can use to reload an area quickly if you then teleport back) and to a convenient training room in Battahl, as well as to the arena where you fight the Dragon at the end of the game.

They also include the option to turn off collision for the player, which in combination with True Fly lets you easily access pretty much every part of the map really quickly.

Time and weather tools

Skip to morning or night, and set whatever weather you want instantly.

Combat tools

Heal the party, clear all buffs and debuffs, disable aggro or freeze your pawns in place.

Miscellaneous tools

Remove weight limit for the player so you can carry anything, disable autosaves so they don't interfere with your testing, or make gear upgrades free.

Damage tracer tool

Lets you print out DamageInfo and AttackData fields across the entire damage calculation process. If you're printing AttackData fields, the name of the AttackData is not printed to the console but to the REFramework log file. This is because it's in Japanese and the console can't handle those characters.

Video tools

Finally, these allow you to teleport to the area where all skill videos were originally recorded, and let you remove the sign post that's there. This is mainly just a means for me to create new skill videos for Dullahan.