Dragon's Dogma: Dark Arisen

File information

Last updated

Original upload

Created by

Ryles Keys

Uploaded by

Ryles1

Virus scan

Safe to use

Tags for this mod

About this mod

Have you ever felt that End Game Long Bows lack Elemental Damage? Well me too. Here's a fix for that. :)

Permissions and credits
Donations
(End Game Elemental One Handed Swords + Short Bows + Long Bows also inside 7z file.)

Ryles Keys - End Game Elemental Long Bows

End Game Elemental Long Bows is a mod that gives end game long bows varied elements.
Following the series of Elemental weapons, end game elemental long bows gives end game Gransys and Bitterblack Isle long bows elemental damage.

Revenant Wail = 
A Long Bow made from the Bitterblack Isle monsters hide, Dark Element fits it.

Dragon's Blink =
A Long Bow infused with Dragon's power. Fire Element fits it.

Savage Fang = 
Made from fangs of a monster beyond the Rift, I made this one Thunder Element.
(Probably this bow refers to a boss from Dragon's Dogma Online lorewise.)

Noble Limbs = 
A Long Bow made with Ivory and Platinum, as noble as Holy Element, which fits it.

Rusted Long Bow =
Rust brings all diceases and the rust may take all enemies which are struck by those arrows. Therefore Dark Element plus all Debilitations that I could add to it.
(This is by no means balanced and it's just a joke edit. Thus, I made it have 0 STR attack power, but 250 Dark Elemental damage, but it applies all Debilitations to enemies.)
You may consider them unbalanced, so please, let me know if you disagree with their stats and feel free suggest your ideas. :)
Also feel free to request a version of weapon for you, if it's possible, I will try to do it.

For players and modders:
"Swap" is the folder which contains the path to bbs_rpg.arc, for the case in which you only want this mod installed.
"Merge" is the folder which contains the path to the itemList.itl inside bbs rpg.arc, for the case in which you have other mods installed that use bbs rpg.arc file.

Files to backup:
nativePC/rom/bbs_rpg.arc

More detailed stats, IDs, Hex values for Modders:

# Revenant Wail ID = 795 / Hex = 1B E3
    STR 800
    MGK 760 
    Elemental: Dark

# Dragon's Blink ID = 510 / Hex = FE E1
    STR 462
    MGK 340 
    Elemental: Fire

# Savage Fang ID = 511 / Hex = FF E1
    STR 368
    MGK 280 
    Elemental: Lightning

# Noble Limbs ID = 508 / Hex = FC E1
    STR 272
    MGK 400 
    Elemental: Holy

# Rusted Longbow ID = 519 / Hex = 07 E2
    STR 0
    MAG 250
    Elemental: Dark
    Poison
    Topor
    Tarred
    Blind

========================================================================================

Thank you very much for reading until here and, please I ask humbly, consider donating, sharing, and also supporting the other modders on the Acknowledgments list if you feel in your heart to.

Thank you very much!

========================================================================================

I've been going through a hard moment financially, so I decided to use my field of study (coding, programming, tech, cybersecurity) to make mods and study games and how they work and help the community the way I can. I don't have much to offer for now, as you can probably see, but you can check my scripts for DDDA modding, my other simple DDDA ideas, and for now, this one.
Depending on how the situation goes, I will try to create my own mods and keep researching on reverse engineering this awesome game. I don't like to need to do this, but it's one of the few ways right now I can help myself.




If you'd like and feel in your heart, you can donate through my Ko-Fi page: https://ko-fi.com/ryleskeys

Thank you very much for your comprehension...

========================================================================================

Acknowledgements:

- Thanks to FluffyQuack for the awesome and simple to use ArcTool through command line and drag-n-drop;
- Thanks to Chrisco for creating Arc Extractor;
- Thanks to lukasz1091 for uploading Arc Extractor here on Nexus Mods;
- Thanks to Lefein, HazmatReconsile, their awesome team and discord server and their awesome mod World Difficulty which keeps this game fun after many NewGame+ playthroughts! (Go into their discord and support them, they need it! =) Also, they're really nice people.);
- Thanks to 
Nnstan for all his research, modsvideostutorials, demonstrations, crazy experiments, which help this community more than anyone can think of too;
- Thanks to Aralana for all his research on file structures and for creating and maintaining his amazing reverse engineering tools on his Github page, which are useful for studying game files;

- Thanks for the help Rumi and Berenjena on Dante's discord server, thanks to your ideas I could test more!
- Thanks to Wyrm Hunt team that revived Dragon's Dogma Online and is working hard to create an awesome experience for people that had not the chance to play it before official servers were closed;
- Thanks specially to LDKSuperDante too for being an awesome polite guy always trying to help when he can and for trying to maintain Dark Arisen Modding alive through all his mods;
- Thanks The Rift for all of his videos on lore, story, explanations, dogmaverse, his discord server, and everything else he has done to maintain this community alive and breathing;
- Thanks Mr.Huggles for his excelently explained tutorial videos on Dragon's Dogma modding;
- Thanks Nihil0.0 for all his years of experience on Dragon's Dogma and gameplay runs, speedruns, mechanics experimentation and so on;
- Thanks Infinite Cringe for all the memes, the jokes, the good time you give this community through awesome videos;
- Thanks to SpacetimeBSEmporium for his awesome mod DDDA Bitterblack Isle Randomizer and documentation too;
- Thanks to every modder that keeps this game alive making mods, reverse enginering, testing and are patiently waiting for Dragon's Dogma 2!