Makes it so that the characters remain on screen during battle
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
v0.0.3 onwards:
-Ultimate ASI Loader for ASI loading. -Lyall / Wintermance for SDK generation.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.0.3
Converted patch to ASI format for ease of installation and further adjusted camera angles
Version 0.0.2
Added some camera adjustments for the "action" phase which makes the characters and enemies align correctly
This mod reverts an odd (often-criticized) design decision with DQ3 HD, whereby the characters normally disappear during the "action" phase of battle.
It is believed that the developers did this to minimize time creating various animations, but many players feel like they would rather see their characters during battle.
With this mod, you will be able to see your characters during the entirety of battle. Later updates may also change the battle camera to remain in a more intuitive "top-down" position as well (as seen during the "command" phase of battle).
1. Copy/Merge the enclosed "Game" folder into <steamapps>\Dragon Quest III HD-2D Remake\Game
2. This should add the following files:
<steamapps>\Dragon Quest III HD-2D Remake\Game\Content\Paks\Game-WindowsNoEditor_P_Third_Person_Battles_vX.Y.Z.pak <steamapps>\Dragon Quest III HD-2D Remake\Game\Binaries\Win64\ThirdPersonBattles_vX.Y.Z.asi <steamapps>\Dragon Quest III HD-2D Remake\Game\Binaries\Win64\dsound.dll
3. The mod is successfully installed ✔️
----------- Steam Deck Users:
To get asi mods to work on Steam Deck, there is an extra step. Select the game in your library -> Properties... -> Launch Options
Add this:
WINEDLLOVERRIDES='dsound.dll=n,b' %command%
You may also need to set compatibility to "Proton Experimental"