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IVigilanceI

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IVigilanceI

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About this mod

Remove the invisible walls and ceiling of every single map in every single mode

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This mod remove all invisible walls in every single game mode of the game !




The mod also prevents players from falling indefinitely (for example in the void of the tournament of power)

The mod should works with LFSE and the extra maps !


Update 1.4 (Press N to open the menu):
  • Refactored a large part of the mod
  • The mod is now only active when necessary
  • Fixed infinite fall patch acting weird or not working at all on some stages
  • Fixed infinite fall patch enabling on death of a character
  • Added a new settings menu (you can open it with the N key)
  • Added a parameter to change the AI behavior to adapt to the missing bounds (fixes the strange AI behavior in World Tournament)
  • Dropdown to choose between the default config or any loaded stage
  • Added 4 modes: Disabled, Remove bounds, Edit existing bounds, Create new custom bounds
  • For the "Edit existing bounds" mode: parameter for the new size of the existing bounds
  • For the "Create new custom bounds" mode: you can choose to create: walls, a ceiling, and a floor
  • Added two parameters for the infinite fall patch, to choose how fast the patch acts and to enable it or not
  • Added global parameters to: disable MBR entirely, enable autofocus, show JSON names, enable tooltip, enable the "online mode", set unverum path

Also know that in the dropdown menu, you can press right click to move quickly through the list
Big thanks to TheDunkMaster, Ketsakura and Toranks for trying out the update and giving me some feedback!
Please let me know if you find any bugs!


If you encounter any clipping issue (characters going outside the custom bounds) I suggest making them bigger :
the game uses invisible points to position the characters during special attacks, if the custom bounds are not big enough to encapsulate those points, the characters could get teleported outside while doing a special attack.


Update 1.3:
With the help of Sora, I was able to remove the boundaries without having to run code during an online fight, from what I understand if any mods run code during an online fight it creates a communication error, even if the other player has the mod, which means that multiplayer mods are quite limited at the moment, we can only edit data before the online fight starts, and sadly this also means that the infinite fall fix doesn’t work during an online fight. Also it looks like some attacks TP the players to the center of the maps, I'm not sure why (In offline it only does it when there is a beam clash)
So I wasn’t sure whether to make this update since it’s so limited, but I chose to do it anyway, have fun!
Big thanks to Jajayassin for helping me trying the mod in multiplayer and better understand the communication error !


Update 1.2:
-Characters now recover directly in air, they don't fall on a invisible surface anymore
-The auto recover which prevent infinite fall is now faster-The mod now works in custom battle
-Removed the message that appear at the start of the game
Have fun !

If this mod is the only mod that don't work in your modpack, then change the language of the game back to your default language, it's seems to be a issue with the mod loader, it's not fixed for the moment from what I understood

Instructions:

Take the folder in the rar and move it to the "Mods" folder in \SteamLibrary\steamapps\common\DRAGON BALL Sparking! ZERO\SparkingZERO\Mods
If you don't have that folder and you only got "Content" and "Binaries" then please follow the youtube tutorial to install the new mod loader

If the game crash, be sure to not have ue4ss files, ue4ss is the old mod loader, but you still need to have the signature bypass

Tutorial for the mod loader and the installation of mods from CleverEagle (You do not need Unverum, you can still do it manually) 



-Big thanks to Sora101Ven for his help in the creation of this mod
-Thanks to Leosiris for trying the mod and helping to debug the loading bug
-Thanks to Jajayassin for trying the mod in multiplayer with me in a private lobbies
-Thanks to TheDunkMaster for trying the mod and helping to debug it
-Thanks to Andre-Aless for trying the mod and helping to debug the loading bug
-Thanks to Mastalko for telling me about the loading bug and how it affects other mods too