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Okteeko_Raizellol

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okteeko

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About this mod

Hello, Just a small thing I got to make for Removing Super Counter Timings etc.

Of course, this is an offline only kind of thing

Don't try to use it online as it will most likely cause bans later on

Requirements
Permissions and credits
THIS WAS DESIGNED TO MAKE OFFLINE PLAY A LITTLE BIT EASIER
ALSO ONLY WORKING WITH THE LATEST LEGITAMATE VERSION

Showcase:



Tutorials:
Cheat Engine Tutorial

Extreme Injector Tutorial


Features | Easy Input Timings for:
  • Super Counters - You are able to press Forward and Attack any time before a super counter is actually needed to be input, and it will still execute a super counter
  • Fast Avoidance - You are able to press your guard key before the actual input is needed and it will execute Fast Avoidance
  • Vanish Wars - You are able to press your guard key any time before the input is needed, and it will still execute a vanish counter when inside a vanish war
  • Infinite Teleport Counter - You can infinitely do the teleporting or dragon homing attack when you charged attack them away, after super countering or just any attack that leads into those sorts of attacks

I'm pretty sure there are a few more things related to timing that this affects but I haven't tested it properly to fully figure it out

2.0 Instructions:
  • Download the DLL
  • Open Dragon Ball Sparking Zero
  • Open Injector (I use Extreme Injector; you can use cheat engine to inject as well)
  • Select the process "SparkingZERO-Win64-Shipping.exe"
  • Inject (Can be in main menu)
  • Done
  • F1 IS TO BREAK THE SCRIPT SO YOU CAN CLOSE THE WINDOW WITHOUT STOPPING YOUR GAME

2.0 Updates:
  • No longer need "U" to enable Easy Inputs (Will automatically turn it on)
  • No longer need to reinject (I added a function that will scan for it again once it sees it's stopped working (e.g. when AI dies in training and positions reset, leaving a match to go back to menu/character select etc.) and will set it to true again once found
  • Added a message log that says "Waiting for Easy Input Timing, please load into an offline match" so you know you need to load into a game (Just makes it easier I guess so people can see it)

Extra Information:
I don't know if .dll files are allowed on here but we'll see
Keep in mind THIS IS FOR OFFLINE ONLY
The reason why it says 2.0 and not 1.0 is because I have the 1.0 Version somewhere else, (I won't mention the name just in case it's not allowed to mention other sites) and I basically fixed all the bugs that were inside of it before it was even approved lol

This is the old 1.0 instructions so you guys can see the difference - (IGNORE IF YOU WANT)

1.0 Instructions:
  • Download the DLL
  • Open Dragon Ball Sparking Zero
  • Go to any offline match, doesn't matter (HAS TO BE OFFLINE THOUGH)
  • Open Injector (I use Extreme Injector; you can use cheat engine to inject as well)
  • Select the process "SparkingZERO-Win64-Shipping.exe"
  • Inject once your character is loaded
  • Done

1.0 Notes:
To make sure you do it properly, I suggest Injecting once you're inside an actual offline match, not the main menu
If for some reason, toggling the option still works but the timings themselves don't actually change, just press F1 to stop the script and then close the command window, then reinject

1.0 Bugs: PLEASE READ
When matches finish (Training mode, screen goes black and resets positions) for some reason toggling the options no longer works, so you have to press F1 to break the script and then close the command window
then you can reinject
I'll try to fix this later by adding something that will just rescan for the options once they've been lost, hopefully eliminating the need to stop the script and reinject