Makes it so the game will always play the bad ending cutscene regardless of your past choices.
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I personally think that the bad ending cutscene goes extremely hard, and it's kind of a waste that you have to go out of your way to kill a bunch of companions (?) to get it? Like it's kind of unserious imo. Hence, the mod.
You will no longer be able to pick your ending. Instead of giving you the choice between fighting/tricking/redeeming Solas, the game will automatically play the bad ending cutscene.
The mod works by replacing the contents of the conditional checking if you are eligible for the bad ending with the contents of the conditional checking if you completed one of the mandatory story quests (so the condition is automatically fulfilled).
Installation
All Veilguard modding is at an experimental stage. It's recommended you back up your files before using the mod.Install using Wavebend's Alpha Frosty Mod Manager.
Compatibility
Compatible with anything that doesn't edit the following file: DesignContent/PlotLogic/Critpath/350_DreadWolfRises/DWR_MustSacrifice (mine should be the first mod on nexus that does that)