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qIp

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qIpdIb

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Changes the Necromancer Mage subclass into a Blood Mage subclass.

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Replaces as much necrotic/spirit green magic (for mages) with bloody red as I could bear. In .71, I edited the visual on the skill tree to make the Necromancer subclass into a blood mage.


Making this was the worst modding experience I've ever had, so I'm posting this as is for now. The project file is, as always, included.

But qip, how did you do this? What is so bad about VFX editing in Frosty?

I'M SO GLAD YOU ASKED. I made a tutorial in the articles section of this mod.