Dragon Age: Inquisition
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IaSupernova

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IaSupernova

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About this mod

Swaps every advisor/companion to be wearing a unique mesh set during Wicked Eyes and Wicked Hearts, for use with other armour swaps and retextures. Does not affect the Inquisitor.

Permissions and credits
WEWH Armour Swap Utility

If you’re already used to making these kind of swap mods, this will make sense to you. If you’re not already used to making these kind of swap mods, go and watch Padme4000’s Frosty DAI Character Swap/Bundle EditTutorial first as that’s how I learned and these references should make sense to you after.
https://www.youtube.com/watch?v=Ylxhq2xCTVU&ab_channel=Padme4000

IMPORTANT: This is only for WEWH! I haven’t touched Trespasser. Yet.

(Only the advisors would need changing for that anyway, but if these bundles will load there you would probably want to swap Leliana for the circle robes I used on Sera there if relevant as I imagine that chantry mesh is being used by several NPCs)

Also, I used followers unequipped meshes where possible toallow you combine follower PJ retextures with this for ease of use. Unfortunately, Sera, Cole, and the Advisors didn’t want to play along with that.
(Cole has an excuse: he’s never in Redcliff castle and coming from a software dev perspective I figured loading a minimum number of additional bundles would
be better for performance; no one likes lag and T-posing after all. Sera however is just being an ass).

Changed Files
Description Files
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DA3/Layouts/TheDales/hal_winter_palace_ext/hal_winter_palace_ext/Description_Win32
DA3/Layouts/TheDales/hal_Winter_Palace_SQ/hal_Winter_Palace_SQ/Description_Win32
DA3/Layouts/TheDales/ham_Winter_Palace/ham_Winter_Palace/Description_Win32

 
Bundles
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[12] da3/layouts/ferelden/red_redcliffe_castle/qst_710_alexiuspresenttime
    Covers Josephine, Cullen,Dorian
[13] da3/layouts/ferelden/red_redcliffe_castle/qst_310_torturechamber
    Covers Leliana
[14] da3/layouts/ferelden/red_redcliffe_castle/qst_redcliffecastle_blackwall
[15] da3/layouts/ferelden/red_redcliffe_castle/qst_redcliffecastle_cassandra
[16] da3/layouts/ferelden/red_redcliffe_castle/qst_redcliffecastle_ironbull
[17] da3/layouts/ferelden/red_redcliffe_castle/qst_redcliffecastle_varric
[18] da3/layouts/ferelden/red_redcliffe_castle/qst_redcliffecastle_vivienne
    Self-explanatory
[19] da3/layouts/ferelden/red_redcliffe_castle/qst_410_docks
    Covers Sera, Cole

 
Superbundles
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[2] Creatures
[3] Creatures_00
[4] Creatures_01
[5] Creatures_02
    These may not all need adding to all of them as some may already be there, but make sure they’re all present.
[7] da3/layouts/ferelden/red_redcliffe_castle/red_redcliffe_castle
[13] PartyMembers_Plot
    These two needed adding to all of them.


 
Character Files
Advisors found under DA3/NPCs/Global/npc_t_(character-name)_formal
Companions found under DA3/NPCs/Global/Followers/npc_t_(character-name)_formal
All MeshSets were found under [11] > Data.
 
Advisors
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Josephine: da3/Factions/Ferelden/Appearances/uni_hf_ferelden_nob/Models/uni_hf_ferelden_nob1a_mesh_set
Leliana: da3/Factions/Chantry/Appearances/uni_hf_chantry_fin01a/Models/uni_hf_chantry_fin01a_mesh_set
Cullen: DA3/Actors/Alistair/hm_alistair_meshset


Warriors
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Cassandra: DA3/Actors/Cassandra/Appearances/Var1/Models/hf_cassandra_unequipped
Blackwall: DA3/Actors/Blackwall/hm_blackwall_unequipped
Iron Bull: DA3/Actors/IronBull/qm_ironbull_unequipped(Only replaced the mesh set entry at [0], left the others alone)


Rogues
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Cole: da3/Factions/Circle/Appearances/uni_hm_circle_bas01a/Models/uni_hm_circle_bas01a_mesh_set
Sera: da3/Factions/Circle/Appearances/uni_hf_circle_nob02a/Models/uni_hf_circle_nob02a_mesh_set
Varric: DA3/Actors/Varric/Appearances/Var1/Models/dm_varric_unequipped


Mages
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Solas: Unchanged as I believe he already uses a unique mesh set for this quest which can be swapped without affecting other characters? (If this is not true for an EM Inquisitor let me know!)
Vivienne: da3/Actors/Vivienne/Appearances/hf_vivienne_unequippped
Dorian: DA3/Actors/Dorian/Appearances/Var1/Models/hm_dorian_unequipped

 
This is my first time making a swap mod like this so all I can really say is “it worked for me” and hope it will be useful to others.
Putting it out there as a modders resource, which is why I included the fbproject file in the zip. The outfits weren’t chosen for aesthetic reasons, they were chosen to put everyone in a unique mesh that would allow for individual mesh swaps.
I will be working on my own mesh swaps and retextures in the future (now that I can make everyone unique it will be a while, because I’m going to go wild with it in the spirit of this fan art I saw years back that has never left my mind), but I know enough people have been trying with this who might find it useful in the meantime. The above information should be enough to let you create compatible modular swaps if you don’t want to change literally everyone like I do.
 
Version Information
I’m using Frosty Editor 1.0.5.9 and Frosty Mod Manager 1.0.5.10
If anyone needs that info for debugging purposes. I don't keep up with the tools nearly often enough but I know what they're capable of can vary quite a lot with each release.