Dragon Age: Inquisition

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Oakstar519

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Oakstar519

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Swaps the normal and sturdy models for heavy armor.

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For the basic heavy armor schematics, this swaps the "normal" and "sturdy" models. To me, the sturdy model has always looked less sturdy-- the coat-type armors, for example, have metal scales in the normal model and just leather in the sturdy model.

Changes defender, vanguard, and battlemaster coat, mail, and armor. Changes all model types to the opposite-- "normal" and "sturdy" are swapped, as advertised, but the "superior" and "refined" are also changed to the "normal" model. ("Refined" requires Jaws of Hakkon.)

Available versions:
- Default - player only: Non-sturdy heavy armor uses the medium model, and sturdy heavy armor uses the heavy model. Only the player's armor is affected.
- Default: Non-sturdy heavy armor uses the medium model, and sturdy heavy armor uses the heavy model.
- Heavy armor uses heavy model - player only: Heavy armor always uses the heavy model. There is no difference between the sturdy and non-sturdy versions. Only the player's armor is affected.
- Heavy armor uses heavy model: Heavy armor always uses the heavy model. There is no difference between the sturdy and non-sturdy versions.

I didn't do a version that changes the light armor, as 1. the models are very similar and 2. the top-tier armor looks the same regardless of sturdiness. If someone wants it I can make a version.

Versions A and C will only affect player armor; versions B and D will affect companion armor as well.

Frosty only. Requires Frosty 1.0.6 alpha 5 or newer.