Helmets ON
Enables helmets to stay on during conversations rather then remove them.
Alpha Version that I have not tested out to it's fully potential yet but I would imagine helmets would stay on during scenes that shouldn't have them such as any in Val Rouyeaux (i.e. Josephine romance) but it does work and helmets do not appear in Skyhold either so there's a plus.
This will also apply to your companions! So Vivienne, Cole and Blackwall will now retain their unique headgear in cutscenes.
As I said this is an alpha and I'm using the community to help pick out any unforeseen consequences of flipping this switch.
INSTALLATION:
Extract mod with 7zip.
Use latest version of Frosty to Import the file included and Apply.
For DAI Mod:
Extract to directory where you keep your DAIMods and merge your Patch
Enables helmets to stay on during conversations rather then remove them.
Alpha Version that I have not tested out to it's fully potential yet but I would imagine helmets would stay on during scenes that shouldn't have them such as any in Val Rouyeaux (i.e. Josephine romance) but it does work and helmets do not appear in Skyhold either so there's a plus.
This will also apply to your companions! So Vivienne, Cole and Blackwall will now retain their unique headgear in cutscenes.
As I said this is an alpha and I'm using the community to help pick out any unforeseen consequences of flipping this switch.
INSTALLATION:
Extract mod with 7zip.
Use latest version of Frosty to Import the file included and Apply.
For DAI Mod:
Extract to directory where you keep your DAIMods and merge your Patch