About this mod
All crafting material stats have been increased to 300 % of a tier 4 material - bow and staff damage values have been increased to 400 %. Materials stack to 200 and every material removes class restrictions on armors.
- Requirements
- Permissions and credits
- Changelogs
All crafting material stats have been increased to 300 % of a tier 4 material - bow and staff material damage values have been increased to 400 %. I buffed the stats for bow and staff damage even more for personal preference, since i never liked playing these builds.
That means all minerals, leather and clothing materials now have the same stats and these stats are three times the stats of a tier 4 material. Iron is now as powerful as veil quartz. Every material you collect stays viable for your whole playthrough.
The materials now also stack to 200 to help clean up that inventory. Every material also removes class restrictions for armor (like vanilla silverite). This does not change other restrictions, like race or "no varric". The stack size may not work if you install mid playthrough.
The mod changes around 1.000 single damage or buff values, since every material has around 35 different damage and buff stats. Because of this there won't be any other versions of this mod, since every one of said values has to be changed by hand. If i overlooked a typo, please post material and weapon / armor type.
I'm aware there are other mods that change materials - this is my take on a relaxed playthrough.
Compatibility:
Since the mod changes all materials, it should be incompatible with mods that change said materials and all texture replacers for said materials.
Frosty Mod Manager advice:
If you have used the DAI Tools Mod Manager in the past, you may have problems loading mods for Frosty Mod Manager. The culprit should be a folder called "Patch_ModManagerMerge", which will prevent your frosty mods from loading. It may be worth checking your "Dragon Age Inquisition \ Update" folder and deleting the "Patch_ModManagerMerge" folder.